@funnybeetle


Here’s how my rigs are made: This is a beetle, this beetle is both rigged/animated - and I place them around some of my maps, to create NPC creatures. Every single rig must contain a HumanoidRootPart, Torso, Head, and Humanoid. Without these parts, the rig won’t work - to create custom character rigs (not your default blocky character or Rthro), I’d suggest making the physical “Torso” and “Head” of your animal named “Torso1” and “Head1”, rather than Torso, as this may create clipping issu



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