Ateliê e museu do artista Francisco Brennand, na fábrica de cerâmica da família.
Detalle de la Torre de Cristal - Recife - Pernambuco - Brasil
"Inserido em ampla área verde, abriga imponente réplica de castelo medieval, além de pinacoteca e biblioteca. Mantém acervo de livros raros, obras de arte das mais diversas procedências e épocas, além de uma coleção de armas brancas."
Recife PE
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Wanted to finish off 2022 with a fresh upload! A certain NPC for our mod project, I won't go into any intended narrative details. Her name is simply "Vesper" for now. Based loosely on a favourite character/armourset from the original Demon's Souls. ▼ ● This one took longer than I would normally take due to me changing my mind and restarting almost every individual part multiple times. Certain proportional quirks of the character are centered to how Dark Souls works with it's rig, where the head's are smaller, shoulders broader etc, so it's a little more stylized. The face was also a challenge since it's not my specialty, I had to give her a more gaunt/tall face to make the helmet not look weird (covering the nose and only seeing mouth and eyes looked hilarious). ● ● I don't claim to be an animator, the animation/rig work I've done here is purely just to show the asset how I imagine it behaving. It's not perfect, but I tried my best there with my limited animation skills. Hand keyframe animated the bone-headed way with my dodgy rig in 3DS Max. Purely just to be cute and realize my creation more to what I picture in my head. ● ● ● ~Zbrush used for all main modeling. ~3ds max for structural modeling/blockouts, retopology, UV mapping, rigging, animation. ~Tyflow within 3DS Max for some particle/mesh work for the background/scene. ~Substance Painter for texturing. ~Midjourney used briefly for the initial explorative stages of the front shield design ~Photoshop for painting the actual shield design. ~Various misc foliage Megascans assets and Marmoset materials used for background scene flavour ~All images/video rendered from Marmoset Toolbag 4. ▲
Sza Smile
Instituto Ricardo Brennand, em Recife é o melhor museu do Brasil. Um castelo que possui a maior coleção de armas brancas da América Latina.
It was an absolute pleasure working with Bluepoint on this as someone who is apart of the souls mod making community as an artist and a longtime fan of the game, having bought a PS3 just to play this years ago. Bluepoint did a really awesome job of bringing The Penetrator to life, the animations, sounds and effects are all incredible. As the 3D artist, I had to execute the concept, doing the high poly, low poly and texturing, but also evolving the concept in build to work best in 3D as possible. Bluepoint were very cool to work with and were receptive to ideas I had. It was a fun project to sculpt to say the least! ~ I also made the statues in the boss room among others in the game, those will be for another post! ~ It's quite different to Fromsoft's original design visually, more ornate and baroque yet seemingly alien in ways, so I was apprehensive as to how people would react. With the really cool changes Bluepoint have made to the context of the fight and the implementation of the new Curse Weapon effect, I like to personally think of the 2009 design as "Light Penetrator" and this incarnation as "Cursed Penetrator". ~ All images apart from the ingame shots are rendered from realtime using Marmoset Toolbag. ~ I wanna give a special thanks to Elben Schafers of Bluepoint for being an awesome dude and to Bluepoint for letting me work on this!
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Saída do Pernambuco Foto Clube para o Instituto Ricardo Brennand (22/07/2012)
Camilla Bandeira, fotografia de casamento em Natal, RN. Disponível no mundo inteiro | Destination wedding photographers in Brazil | Available worldwide.
📍 Bairro Renato Gonçalves Será bem nesse miolo aí. Castro Arquitetos & Zago Arquitetura 25 pavimentos 1 por andar 249 e 464m2 3 aptos garden 1...
Patrimônio material de Recife e um dos maiores orgulhos de todo pernambucano que com a boca cheia fala: Mas tu tem uma escultura enorme na tua cidade de uma bilola? A gente tem. #Pernambuco #BiloladeBrennand #Recife #TorreDeCristal #Desenho #escultura #Arte
https://gamesartist.co.uk/vesper/ Senior 3D Artist, Dane Brennand has produced Vesper, an NPC loosely based from the original Demon's Souls game. In this article, he talks about, goals, software, references, inspiration, blockout, modelling, Marvelous Designer, UVing, baking, texturing, rigging, lighting and rendering. https://www.artstation.com/danebrennand https://www.artstation.com/artwork/lRkZDe
Informações de como chegar, horários, valores e dicas para visitar o famoso Instituto Ricardo Brennand, o melhor e maior museu do Recife
one of the only three smiths who can handle seventh rank tellas and a very powerful fighter, argal is among the dwindling numbers of half blooded, of th... ravine argal brennand
This is the second part of our visit to the Brennand Institute in Recife, Brazil, which encompasses museum and castle. The theme for this last post covers the beautiful and pristine gardens surrounding the Institute, as well as the sculptures garden, and the sculptures throughout the museum. Again, all collections longtime cared by Mr Ricardo…