This is a real-world-size model of Industrial Building made by the professional architect. - Product dimensions: 25m x 65m x 3m - Units used: Centimeters - Originally created with 3ds Max 2011 FORMATS - MAX (3ds Max 2011 V-Ray and Standard materials scenes) - FBX (Multi Format) LEVEL OF DETAIL and USAGE - This model is suitable for different purpose – real-time and game use, Unity, UE4, CGI exterior visualization and architecture BUILDING – 24.102 polygons – 44.754 vertices DETAILS [structure, piping, etc] – 447.067 polygons – 611.158 vertices GEOMETRY - The model’s mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping
Logistics Building 01 #Logistics, #Building
Vector Building - 01 designed by Joseph Jr. Connect with them on Dribbble; the global community for designers and creative professionals.
This is a real-world-size model of Wellness Hotel Building made by the professional architect. - Units used: Centimeters - Originally created with 3ds Max 2011 BUILDING – 352.957 polygons – 247.637 vertices DETAILS (instances) – 1.667.578 polygons – 1.355.852 vertices LANDSCAPE – 292.643 polygons – 301.323 vertices LEVEL OF DETAIL - This model is suitable for different purpose – real-time and game use, Unity, UE4, CGI exterior visualization and architecture GEOMETRY - The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - All
3D model of European tenement building. It is best suitable for historic recreations, architectural visualizations, real-time and vfx projects. Model has
This is a real-world-size model of Soviet Auto Museum Building made by the professional architect. - Units used: Centimeters - Originally created with 3ds Max 2011 LEVEL OF DETAIL and USAGE - This model is suitable for different purpose – real-time and game use, Unity, UE4, CGI exterior visualization and architecture 167.791 polygons 164.649 vertices GEOMETRY - The model’s mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - The mesh is low-poly, allows you to easily build up the additional details, edit geometry. - All similar objects (furniture, equipment, etc) are instances – easy change or replace - Scene objects are organized by
This is a real-world-size model of Small Office Buildings made by the professional archi...
Modern Office Building inspired by slfroden's Mini building. There's a café, conference room, internet startup, architect and a roof terrace. You can reach every floor with the elevator. Watch the video of the working elevator here. More pictures in the album.
This is one Hero Building in my personal project - "White City", and there aren't many details available at the moment.
Explore moctown's 410 photos on Flickr!
This is a model of real world Industrial building interior made by professional architect. Mesh is low-poly with high-poly INSTANCED objects, allows you to easily build up the additional details, edit geometry. Product dimensions: 100m x 110m x 25m Originally created with 3ds Max 2011 USAGE This model is suitable for interior visualization, animation, realtime and game use, architecture, consulting, education. Units used: Centimeters GEOMETRY The models mesh is high quality, with clean edge flow. MATERIALS This model contains V-Ray materials, JPG and TIF textures. All objects are UV mapped. All materials are named properly. ADDITIONAL NOTES No third-party plug-ins needed
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The PG-01 modular apartment building is an innovative concept inspired by beehives. It consists of common areas such as the central green courtyard, the car park and the commercial premises, individual areas and corridors and staircases for circulation. The PG-01 module of an irregular hexagon is innovative with redesigned, reorganised and optimised spaces;
pcgaming101_-_December_01__2015_at_0938PM_-_WorkEntertainment_Little_PC__By_cierniak__Very_clean_setup_with_one_of_the_cases_I_m_most_interested_in_building_in_since_it_s_such_a_good_value._I_also_have_one_120GB_Kingston_V300._Link_provides_more_pict
Let’s build with dinosaurs LEGO Classic Creative Fun Set.Trick: Press pause to find all parts—LEGO® Creative FunItem:Lego Classic 10696Lego Classic 11005Lego...
Well, I’m finally back with some modeling progress. My daughter’s wedding went off without a hitch, we’ve cleaned up the mess, paid some bills and more importantly, my wife is starting to relax and let me model! I appreciate the kind comments guys, although I’m not so sure about that “Master” stu...
ESP8266-01 Building Blocks: Unleash 2 Bonus GPIO Pins: This instructable is part of my series on introducing people to the ESP8266-01 WiFi transceiver. The goal of this series is to act as a basic code repository for easy reuse, as well as to provide some foundational building blocks for people new to t…
BM "Oplot" Ukrainian designers managed to make biggest panoramic sight i ever saw - overall weight of it is reaching 500 kg. Oplot-M, or BM "Oplot" after addoption to service in Ukrainian army, is Ukrainian MBT based on another Ukrainian MBT - T-84 "Oplot", which is Soviet-designed T-80UD with so...
My approximation of Aaron Beck’s “Flathead” mech. This probably was one of my more challenging builds to date. Not only am I not accustomed to building things that look as close to their real life or concept counterpart, this one also had only one image as reference. Figuring out how the elements not in view would look/work was…interesting. In the end I’m pleased with the model, even if building and photographing it were extremely challenging. Why this concept art? For one, I followed Aaron from way back, I think he’s an exceptional artist with truly unique and instantly recognizable designs. If you’re not familiar with his work, he has done designs for Elysium, Avatar and Call of Duty, to name just a few. His blog is a treasure trove of awesomeness. And two, this specific design just kinda stuck with me over the years. It’s such a fun concept, basically a walking ammo drum, with the right balance between plausibility and weirdness.