Some fantasy creature design I did. 2019 © Porforever
Subduction Leads to Orogeny: Stargate Atlantis - MGM Stargate: Close Up: Andee Frizell
A bunch of creature designs I did for a specific biome that required them to be semiaquatic and adapted to life on land.
All these designs were done back at Edge Fx for various projects that didn't happen....but i always loved the sihlouettes of these that i will eventually finish in 3d some day.:)
Platformumuz, dizi, film, anime, psikoloji, felsefe ve teknoloji gibi konularda en güncel içerikleri ve derinlemesine analizleri sunarak, zengin bir bilgi birikimi edinmenizi amaçlıyor.
Various fish sketches and designs, done mainly for practice and observational study. Also trying to adjust and crank real world creatures to push the forms. And make more monstrous. Scylla's Hound was inspired by a recent Greek mythology project.
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Hey all! Towards the end of 2017 I was approached to do some creature design for an animation to be directed by Leif Jeffers. A fantastic project to have been a part of with an incredibly talented team. I did a few weeks of design development where I did a lot of drawings finding out what the creature would be and then developed it further in ZBrush. A pipeline I love to use but rarely get the opportunity in film these days. Here are a few I did. Check out the rest of the pitch here! http://www.leifjeffers.com/directing
Some mount creature designs I concepted back in the summer. Morgus are ridden in multiple different climates, while Coumas are kept in the arid deserts of the East. Both creatures feature gear crafted by the Ardorian people.
In 2014, director Wes Ball extended another invitation to collaborate, this time to help establish the appearance of the formidable Cranks. I was one of the original designers on the film, laying the groundwork for the design. Later on, the talented teams at StudioADI and Weta Digital joined the project, infusing my designs with their unique touch, and bringing them to life in both makeup and CGI effects. You can find more work I did for this film on my website: http://theartofken.com/gallery/the-scorch-trials-22 © Twentieth Century Fox
Some dinosaur concept art for a planned OneyPlays Animated based on their playthrough of various itch.io dinosaur games. I decided to post these to show that I'm also on the market for creature design and illustrated concept art. These designs will eventually be made into 3D models, either by me or a collaborator, though its likely not all of these will appear in the final films. It's just concept art, after all. The goal was to capture a style that encompasses both scientific accuracy and vintage themes. Various skeletals were used for reference with some guidance from fellow paleoartists, and the designs of some of the dinosaurs were directly inspired by their sprite depictions in one game the boys played in particular called "Dimetrosaur". The dinosaurs that aren't featured in said game were either designed with input of the Dimetrosaur creator himself, Grade 9 Games, or designed to be homages to popular dinosaur media during the 90s and early 2000's. Texture details such as scales, keratin, hair and feathers were accomplished via photobashing. OneyPlays is a channel owned by Chris "Oney" O'Neill, and Dimetrosaur belongs to Grade 9 Games.
collection of concepts of Haints for South of Midnight by Compulsion Games . Special thanks to Art Director Whitney Clayton, and the artists Rael Lyra and Keos Masons for their work on the haints too!
Concept designed by me. Final refinement done by Concept Art House
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These are a series of characters I designed for a film I was developing a few years ago. Creating fantasy creatures like these is a joy for me. When I was young growing up in the Everglades of south Florida I spent a large amount of time out in the swamps and forests drawing and […]
Creature Designs for The Maze Runner film.
In late 2012, director Wes Ball hired me to design the mechanical creatures called Grievers for the film. Besides the Grievers, I also worked on several Maze, Beetle Blade and Crank designs. Later Method Studios came on board and used my designs for the VFX. © Twentieth Century Fox Visit my Website for more Concept Designs: http://theartofken.com/gallery/the-maze-runner-21
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