Gensler is a global architecture, design, and planning firm with 53 offices and 6,000+ professionals across the Americas, Europe, Greater China, and APME.
On April 12, PepsiCo unveiled "Mix It Up," an immersive, interactive space dedicated to design collaborations and exhibitions by leading talent during Milan Design Week. Among the many pieces on display is a series of sleek aluminum bottles labeled "The Prestige Bottles".
At 42x the size of a traditional ‘Light-Brite’ toy, the Everbright by San Francisco-based Hero Design is a huge grid of adjustable LEDs for drawing with light. But instead of only a limited selection of individual colors, the Everbright relies on 464 dials that change in hue as you twist them, offering almost unlimited color possibilities when creating designs. When you’re done drawing, the entire board resets to a blank canvas with the press of a single button. More
Llevamos muchos años en la producción de exposiciones, pero ninguna tan sabrosa como esta. Diseño expositivo en cartón para la cátedra del sabor de la UAM.
An Experience Center, a Commercial interior by Topway Space Design, is intended to endow space with scenes to offer comfort in all seasons
In spring of 2013, the Western Gallery at Western Washington University in Bellingham hosted a retrospective exhibition of Volume’s work. This show was the latest in the gallery’s ongoing Masters of Design series that has honored other contemporary design luminaries including Michael Vanderbyl and Art Chantry. Subtitled Our Work Shouldn’t Be Here, the 5000 square-foot [...]
Immersive art has taken over the rhetoric in the Denver contemporary art scene — but what exactly does it mean, why do we like it and is it here to stay?
MET Studio has designed an immersive visitor experience, 'The Monastic Way,' celebrating 1000 years of Buckfast Abbey and telling the story of 1500 years of Benedictine monks and nuns history.
Forgoing your typical headphones and speakers, artist Margaret Noble sets up unique sound art experiences in Resonating Objects.
From Post-its to whiteboard-paneled rooms, the PWC Experience Center is an exploration into how a space can encourage collaboration and creation.
Image 5 of 13 from gallery of GBO and Aworks Design Futuristic Technology Museum for Seoul. T.um. Image © Image Bakery
This mega graphic attempts to tackle the relationship between UX and all other aspects of design.
User Experience, (UX for short)— it’s a pretty popular subject these days. But at the same time, it’s often not well understood. I like many other developers had rough idea of what it is but didn’t…
A scary article about the death of web design swept through the internet this summer making the web design community ponder about the future of the
In engineering, programming, web design and most other creative work, many people consciously use The Design Process. The PBS show Design Squad provides
At first glance the two terms appear to be identical. Our users are our customers and thus they’re the same thing. Except, they’re not. So what’s the difference?
Designer and creative consultant who writes and travels. Find me online at anneditmeyer.com + @pretavoyager!
Have you ever pondered the intriguing synergy between the virtual realm and the physical world? In a world where our lives are increasingly intertwined with
the interactive audio and lighting project by eun hee jo explores flexible materials as 2D planes, and how they can integrate into an environment.
montreal-based studio moment factory has realized an immersive multimedia environment for the reveal of oakley's disruptive by design campaign.
Llevamos muchos años en la producción de exposiciones, pero ninguna tan sabrosa como esta. Diseño expositivo en cartón para la cátedra del sabor de la UAM.
A LINE is a global brand strategy and design studio, partnering with bold businesses to create the brands of the future. Co-founders Nick Monkhouse and James Trump lead the team, balancing their decades of experience in marketing, advertising and design, to deliver high-impact and innovative results. We spoke to Nick and James about the ins and outs of the studio; learning how their remote-first approach optimises results, and their lessons in creating better client/agency experiences for everyone.
Inventing a store concept, complete with characters - experience design that would be a wonderland for kids. The result, an award-winning toy store brand.
There’s a revolution afoot inside museums as technology sparks experiments in exhibit design. From virtual reality to 4-D films, here’s what to expect
BEIJING – Lava Design injects colour into Baitasi Remade’s visual language and signage. The same vibrancy is mirrored in the playful, user-friendly guidebook for BJDW 2016.
Two inventive service concepts by Toronto’s Mason Studio offer proposals for weathering change — today and in the future.
Muzli is a new-tab Chrome extension that instantly delivers relevant design stories and inspiration. Learn more As AI technology becomes more sophisticated, there is a question on many designers’…
NEWS RELEASE Panasonic Takes Part in “Milano Salone 2016” with its Installation, “KŪKAN” – The Invention of Space – Mar 25, 2016 Osaka, Japan – Panasonic C…
It can seem like a Catch-22 to get your first UX job when you’ve never had a UX job before. Whether you want to apply for UX jobs or start a freelance career, potential clients and hiring managers will want to see your work. And that’s why it’s essential to have a well-crafted portfolio where […]
Ideas bounce around the Twitters, endorsed and adopted wholeheartedly through fear, surprise, or a fanatical dedication to the church of UX. Mobile-first, responsive over m-dot, prototypes over…
2021 Best of Year winner for Dispensary. The apothecarylike space by Studio Paolo Ferrari is between a laboratory and a temple, one that not only subverts the marijuana cliches but also delivers an interactive and elevated boutique experience. The project is 2021 Best of Year winner for Dispensary.
We love yoga for the mind-body benefits and WOOM, a new wellness center in NYC, is taking it to the next level (and then some) with their unique five sense stimulating experience...
"You can have empathy, but nothing will replace talking to your intended audience." — Want to design better products? Here are four factors that lead to better product experiences.