Welcome to the world of game development, where captivating visuals and immersive experiences come to life. One of the key elements in creating an exceptional gaming experience is mastering game…
How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication
In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. After we introduced the Unity Demo team last week, it’s now time for Georgi Simeonov to share his work on the concept art in the teaser we’ve revealed. “Book of the Dead” is a living project with a longer story which we haven’t yet told, so we’ll try not to spoil too much...
Adventure time is one of my favorite tv shows, and I hardly ever watch it. Yet whenever I think of really good character designs, amazing backgrounds and consistent animation, I always go back to A…
I felt in love with GRIS from Nomada Studio. The gameplay simple and intuitive, and the artistic direction is insane. I had a lot of fun playing the game, and even more doing the drawing. I had no choice but to make a print out of this. It's the perfect gift for all fans of the game! DETAILS : - 8.5 x 11 inches digital print on 14 pts cardboard stock - Unframed. - Sent in a plastic sleeve. SHIPPING: - Ships flat in a cardboard mailer. ABOUT ME: Rabot is a Montreal-based freelance comic artist and illustrator. I self-published two graphic novels (Respire (2019), What's the Good? (2017)). I combine traditional hand-drawn illustrations with digital colors. I'm inspired by manga artists as well as european and american, I'm a sponge and I experiment a lot. I hope you enjoy my art!
Concept artist and art director Thierry Doizon has posted some of the concept art he created for Lara Croft Go, developed by Square Enix Montréal. Thierry has
Abaixo trazemos uma seleção incrível de artes criadas para Forest of Liars, primeiro game do estúdio Umeshu Lovers, fundado por Sylvain Sarrailh (diretor de arte) e Arnaud Mollé (Game Designer). Jean Bultingaire é o artista 3D e trilha sonora por CloZee (Musicista e produtora musical). Forest of Liars estava tentando obter financiamento coletivo através do Kickstarter, mas segundo comunicado publicado na fanpage oficial, não obteve suporte financeiro suficiente e por isso a campanha foi cancelada. Essas belíssimas artes e muitas outras podem ser vistas no Artstation de Sylvain Sarrailh. Confira!
Anastasia Shedu prepared an extensive breakdown of her stylized project Toro & Spirits: modeling, unwrapping, and animation in Blender, texturing and painting in 3D Coat and Photoshop, and rendering in Marmoset Toolbag.
This is the concept art I did around March 2013 from which the project originated.
Here's a cool future use case for AI-art tools like Midjourney: Game art! That means both the concept art that goes into creating the game's look and feel, and the actual assets used in the game. The game art styles that are coming out of Midjourney are simply stunning and we can only imagine that ... Read more
"Castele is where your adventure begins! This bustling city overflows with history, is ruled by Erik and houses the Life masters for all the Lives - which means that you will come back to Castele a lot! From the south side you can reach the Grassy Plains and start your exploration of the great wide yonder for real..." Castele (pronounced "Cas-tell") is the largest city in Reveria. It is where the avatar begins their journey, and houses all of the life masters. "The main hub of Castele, lined by