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This is "Zbrush hardsurface 1" by homyakov_sa on Vimeo, the home for high quality videos and the people who love them.
Download all the original scene files on my Patreon page: *https://www.patreon.com/posts/113667074*Join the Patreon group for more : https://www.patreon.com/...
Download all the original scene files on my Patreon page: *https://www.patreon.com/posts/114034801*Join the Patreon group for more : https://www.patreon.com/...
I updated the addon Fast-Carve to Blender 2.8 for hardsurface modeling, boolean operations and beveling.You can get the addon for free from my github from th...
Here's a group of a few Hard surface assets I created a while back. Definitely need some work, but i thought I would post some of the stuff I did a while back (May the hard surface gods go easy one me ;) Lastly, follow me on facebook! https://www.facebook.com/Jsobottaart/?fref=nf
Been practicing Hardsurface in Designer. Wanted to try something a little Doom-y. 100% Substance Designer; rendered in Marmoset
jayanam writes…
This is a process for creating hardsurface game assets, automating the highpoly and lowpoly stages as much as possible.
We collected 65 industrial panels in one package for you. Here, you can find simple, complex, and in common basic panels that you need in your projects. You can use these maps in different workflow and software as a base or your main pattern. Quickly add Sci fi patterns to your 2D and 3D work with these seamless textures. You can also use the sbs file in your projects
In this video I show the sculpting of cracks to a hardsurface mesh using Blender 2.91. I use stndard brushes like the scrape, draw sharp, pinch, grab and the...
Blender addons :Grid Modeler Addon - Blender Check more at https://www.zdskills.com/blender-addons-grid-modeler-addon-blender/
Highpoly hardsurface model of a UH-60 Blackhawk main rotor. 6k version: link: https://www.dropbox.com/s/9xgd079qaz0i8f5/gusztus_zsombor_uh60.jpg?dl=0
So, no reply, I guess I'm going the right direction then.
MUDGUARD TUTORIAL: COUNTERSUNK HOLES 101 Small Little tutorial for the basics of countersinking holes.
Some designs from reference, others made from scratch or as practice and later appropriated for kitbash use. These are pieces from my kitbash library, which I get regular use out of, from staples like nuts and bolts to larger shapes that get recycled and modified into other shapes, grafted onto other parts, or that are just used as block-ins of detail frequency, form and shape language. Thanks to https://www.artstation.com/dennisporter3d for evaluation Thanks to https://www.artstation.com/alexn for the model kit presentation idea https://www.artstation.com/razed and https://www.artstation.com/the_mute for realtime feedback shoutout to the fuck bunkaaaa yeeaaa buoy
HI ZBRUSHERS! *Update Hi Hard surface Artists, ZBrush Artists, Mech Artists. I finally released the Gumroad about the free pack of 3D alphas. (only 10 alphas for you to have an idea about how it works). May be it co…