La nueva niña, Emma, es muy dominante y actúa de forma injusta y abusiva con sus compañeros. Les quita el almuerzo, decide quién juega y a qué se juega&
Te enseño el Hechizo para Ganar la Lotería y cualquier Juego de Azar. Gratis, sencillo y MUY efectivo. Cambia tu vida ganando millones. ¡Tu también puedes hacer este hechizo HOY! Ritual de magia blanca pero enormes efectos. Yo te regalo el hechizo, tu decide qué hacer con el dinero.
¿Eres de esas personas a las que no les gusta el dorado? Pues estamos cien por cien convencidas de que con el trabajo de Brad Kunkle harás una excepción. ¿Te juegas algo? Amantes del dorado, Brad Kunkle seguro que se va a convertir en uno de vuestros artistas favoritos, pues aúna todo, una magnífica técnica, una gran sensibilidad en sus trabajos y mucha originalidad con una gran dosis de dorado y plata. Las obras de este pintor nos muestran un mundo onírico, en el que las mujeres se encuentran envueltas pon un manto de naturaleza dorado. Unas imágenes que a veces te parecerán fotografías retocadas por su gran realismo y perfección. ¡Disfruta de esta selección!
Battlestar Galactica
Monopoly GO te permite disfrutar del clásico juego de mesa de una forma diferente y emocionante. Pero, ¿sabías que no siempre juegas en el mismo mundo?
Descubre las mejores probabilidades para ganar a Carcassonne. No dejes que el azar controle tus movimientos y plántale cara al destino para conseguir la victoria
El hipotálamo es un área del centro del cerebro que, aunque es pequeña, tiene muchas funciones. Destaca que desempeña un...
una fotografía puede resultar magnífica no solo por la luz, el foco, el contexto o el encuadre, también puede ser genial por pura casualidad.
Lamentablemente, las situaciones emocionalmente difíciles forman parte de nuestro ciclo de vida. Pero la psicología budista puede ayudarte a afrontarlas.
What if Tolkien and Lewis were video game programmers? A few years ago I played the game Bioshock. It was scary. Really scary. But more importantly, its story kept arching back to Ayn Rand philosophy, particularly that which is uplifted in Atlas Shrugged. The game built itself upon philosophy run amok in narrative. Find any top video game list, and you'll see Bioshock show up somewhere. Roger Ebert has taken much flack for asserting and reasserting the statement, "Video games can never be art." Gamers singularly rage against such proclamations as a hate crime. I at once admit that if I were myself a gamer, a hobby that tends to absorb whole lives rather than just mere leisure hours, I would of course fight avidly for the belief that video games are the NEW ART. For the gamer who gives his life to the console, it seems quite self-evident that he would not want to stop at merely stating that video games are art, but rather, that they are THE ART of our generation. From a historian's perspective, this might actually be quite a feasible outlook, as I think it is quite clear that at least American cinema itself (assuming that movies were THE ART of the past generation) peaked in the seventies and hasn't been able to come back to that stratosphere since. The argument pro or con on the artfront of video gaming is contingent on how we define the word art. And that is a brutal word to come to terms with. The philosophy of aesthetics lends its whole genius of thought at tackling the question, and only ever seems to ask me whether a Gauguin painting is art if its locked inside a museum rigged with atomic bombs set to explode as soon as someone enters the building. My understanding of Mr. Ebert's position is that video games cannot be art because they are won. There are goals that are accomplished or failed. Notice the emphasis on the game aspect rather than the video. Ebert's point rings true in that no one really thinks of baseball or football themselves as art. You can find stories within the games that are artful, but not so much the game itself. We do not compare sports on their level of artitude. Chess is not superior to basketball because it is more artsy. Definitions of art bore me (here's my stab at one: that which propels the viewer/observer/participant to catharsis either by experience or reaction that can be retained and utilized as valuable apart from the artwork itself --- yes, I know, a very user/reader based definition), but the video game conversion is intriguing. Video games have a very unique position amongst the arts/games, because more than any other medium, they are constantly in evolutionary flux. The limits of what games can be are incessantly growing, as computational power continues to exponentially expand. Ol' Mario ain't what he used to be. This review for the game Heavy Rain intrigued me, in that it apparently withholds a litany of endings (and forces you to brush your character's teeth, jiminychrismas!). Again, as a relative outsider to the gaming world, I want to ask: "What truth can we acquire from a correct understanding of this medium? Where can it take us? Can it help me understand God?" Maybe that's the definition of art I should adhere to: That which brings us to consider God and His attributes. P.S. I was brought up taught that games like Dungeons and Dragons was evil. If I remember correctly, the idea arose because the game made people 'act' as wizards and, due to its fully enveloping world, led people towards the dark arts. Why don't we hear folks clamoring the drums about modern video games? Does that mean it's okay for me to play D&D now? P.P.S That Bioshock photo trips out. It is frighteningly similar to one of the first recurring nightmares I had as a child (the other one being a world in which the Teenage Mutant Ninja Turtles turned evil and attacked me).
En Navidad nos encanta comer y compartir con la familia. Y los postres son una de nuestras partes favoritas del menú. Por eso te traemos ideas originales para los postres navideño
“Me interrumpo para señalar que me siento extraordinariamente bien. Quizá sea el delirio”. Esta frase de Samuel Beckett podría ser...
Cada dia tienes la opcion de hacer crecer un pensamiento positivo, noble, amoroso y agradecido versus un pensamiento demoledor que te paralice en tus actos y te atemorice. Una vez que te decides a seleccionar lo que piensas, estas seleccionando tambien lo que vas a hacer, si te vas a poner en actitud proactiva o en actitud bloqueante. Siempre existiran en la vida escollos, accidentes, tristezas, perdidas...pero en ti esta´ sortearlas con entereza, con una apertura mental a
Students will interview several of their classmates asking them which sports do they play well and not so well. Students will practice using juego/juegas to answer the questions. (Realidades 4B vocabulary) Extension idea: Ask students to create a visual (graph or chart) from their interview information.
Je kan deze bekerhouder makkelijk op je bureau vastklemmen, zodat je iets verfrissends te drinken hebt tijdens het spelen, op veilige afstand van zowel je toetsenbord als muis.