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This week, all three of our posts are devoted to the history of street trees in Paris – a city that, as we conclude in today’s piece, could just as easily be called “City of Trees” as”City of Lights.” -LM Paris has been around for a long time, too long to cover in only one... More
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Um die ungefähre benötigte Menge des Abform Silikons zu bestimmen, befüllst Du Dein Behältnis ohne das abzuformende Objekt mit Reis und wiegst diese Menge anschließend ab. Nun weißt Du, wie viel Abform Silikon du benötigst. Das Mischungsverhältnis ist 1 zu 1, also musst Du die Komponente A und B zu gleichen Teilen getrennt abwiegen, so […]
I responsible as environment art team lead, Managing art task for the team of 3, teaching te pipeline. created Tools for auto baking LM directional LM, and auto bitmap placement , so the team just hit Lightmap bake button and done , integrating environment art to the game, created some model and texture such as water textures, snow level art direction, snow textures, and hipoly snow bake on trees etc. Modular Rock assets done by Derick Ballard, Foliage by Na Li , Characters , UI, and FX done by the team ,except water fall animation, water wave and water flow ( vertex flow ) is the responsible of every environment artist ( including me ).
Ferrari 330P3#0844, Guichet/Bandini