In this class lesson I cover the fundamentals of rigging concepts--------------------------------------------------------------------------------------------...
[EN] This is a basic rigging video tutorial in Portuguese showing how to paint skin weights in Maya. [PT] Esse é um video tutorial basico de rigging em portugues…
Segunda parte da introdução ao rigging de objetos no Autodesk Maya. Nesse vídeo utilizo, locators, point contrain, orient constrain, parent, measure tools e ...
In this video ill go over basic rigging techniques in Maya that you would want to use in the process of rigging a mechanical character or machine type model....
[EN] This is a basic rigging video tutorial in Portuguese showing how finish the rig of the sargentoGandra character in Maya. If you want, you can download this…
In this short video, I will explain how you can fix your Joint's orientation.Software - Maya 2016
[EN] This is a basic rigging video tutorial in Portuguese showing how create ik Fk blend in Maya. [PT] Esse é um video tutorial basico de rigging em portugues…
Quick tutorial show you how to setup a better deformation of ribbon control rig.
This is a guide to Rigging in Maya. Here we discuss an introduction, methods to use Rigging in Maya using different methods.
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This simple tutorial will guide you in the creation of a Ribbon Stretchy Spine. Nowadays it's not as commonly used as the IK Spine Rig but it fits well in a cartoon rig. It will be fully stretchy and will have twist from the three controls we are going to create. First of all we…
Get the EXTENDED CUT of this tutorial: http://methodj.com/maya-joints-and-rigging-tutorial/Download the character used in the video here: http://methodj.com/...
A little demo showing a different approach to rigging the hips to allow for a more natural swinging motion during a walk, inspired by a comment made over on the…
Rigging in 3ds max
In this second part of the tutorial we are keep working on our controls for the eyelid if you liked it share it and subscribe to the channel! link to part 1:…
That tool is an auto-eyelids-rig. Allow you to create eyelids rig with (or without) smart blink feature. The smart blink feature allow you to blink wherever the…
Creating the character "Sally" for Lupin House I've been wanting to record the process of creating mouth corners for a long time. The first pass I'm… | 13 comments on LinkedIn
Ecco come realizzare un buon rig delle labbra in Maya.
A blog with an eclectic mix of tools, techniques, and brain farts in the games using maya and python
Wishing star 3D CG lead / Character Technical director / setup / rigging : Solhee Ryu Character Design / Art director : JJ Jaehee Song Modeler : Sujin Lee Animator : Jun Park Look development artist (Texture / Lighting / Fur) : Chaiwon Kim Paper Boy Character Rigging : Solhee Ryu Modeling / Animation : Yenney Kim Texture / Lighting : Yenney Kim Mechanical Bird Character Rigging : Solhee Ryu Modeling : Ben Goldberg Texture / Lighting : Felix Eugene Bird Keeper(Paper Bird) Character Rigging : Solhee Ryu Modeling : Wallis Wang Texture / Lighting : Chen Kuan Hsu