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Illustration, Digital Art, Drawing, Adobe Photoshop
Hy everyone! This is my new project, I've been doing it for 2 weeks in my free time. This is my first experience with rendering in Arnold.
Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago. While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the work we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with. Please read our article for all the details and credits: https://airbornstudios.artstation.com/blog/jBLnz/in-which-we-cherish-and-bid-adieu-to-project-dragon-part-1-concepts
Other assets created for cancelled project. Mostly to support gameplay and flesh out the world/style of the project, and testing things out. Amazing concepts from Doug Williams for a lot of these!
Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago. While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the work we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with. Please read our article for all the details and credits: https://airbornstudios.artstation.com/blog/jBLnz/in-which-we-cherish-and-bid-adieu-to-project-dragon-part-1-concepts
Download the tuto: https://www.artstation.com/a/165889 The main challenge was to create a PBR material using a layering workflow thanks to Substance Painter. I've learned a lot from Fanny Vergne's workflow. Since I am working with a stylized artistic direction I re-used and adapted her process to my job workflow (diffuse only) and for this personal project I wanted to adapt it to the PBR workflow. Check the breakdown of my material: https://www.artstation.com/artwork/LWewA
Brand Identity Project for a fintech specialist in cryptocurrencies.The great stimulus of this project was to design a brand identity that presents the subject clearly and simply in a country where financial education is neither developed nor popularize…
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Graphic Design, Motion Graphics, Branding
Funky Elements 1.0 — first part with 36 funky and colorful web illustrations for your next project. 12 illustrations available in 3 color styles: amethyst, red chili and aquamarine. Perfect for commercial web projects and apps! Files are included: AI, EPS, PDF, SVG & PNG (72 DPI, 2500 x 2500 px). Compatibility: Adobe Illustrator, Adobe Photoshop, Adobe XD, Adobe After Effects, Power Point, Keynote & Pitch. KAPUSTIN.CO Contact — [email protected]
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DESIGN EXPLORATION® ABSTRACT CRAFTING® CREATIVE UNRAVELLING® IDEA SCULPTURE® ANOTHER DEPARTMENT™
Heya !! This is a part of the work I did on Dragon, a cancelled project produced by Phoenix Labs. I was in the Airborn team, under Frederic Fouque supervision, for almost two years on that project ! It's a shame it was cancelled but I feel so grateful to have the opportunity to work on such a great project, with such wonderful people. A huge thanks to the Airborn team and especially to Fred that was such a great lead, I learned so much because of him. https://www.artstation.com/fourche13 Thanks a lot to Michael and Bryan for their super valuable feedback all along the project ! https://www.artstation.com/orb https://www.artstation.com/mynamesbryan And of course thanks to all the people involved in the project, every single one of them was a gem, I hope we'll work again together in the future !
Hey everyone ! New year new project. Finally took the time to finish my bison Anatomy model Available here : https://gumroad.com/nicolasmorel?sort=page#josqC Instagram : @nicolas_morel_art Ready to use for Muscles simulation such as Ziva Dynamics. He is optimized for riggers and Groomers who want to work on a personal project or sharpen their skills by practicing on a model with a vfx production quality. But at an affordable price. This include clean topology especially for Face Shapes. And clean uvs and textures. He is the Result of my of experience as a Senior creature Modeler in big studios such as MPC, One of Us, Ziva Dynamics, Axis Studios and other smaller companies.
Personnal project on experimenting realistics car shaders for automotive 3D projects.
✨Make sure that you sign up for the free copy of the template when I have finished!✨Fill out the form here: https://view.flodesk.com/pages/635537af84c94ffcec...