VBS 2023 Marble Review Craft Pack Kids can review all the amazing truths they've learned at VBS, and share them with others, after creating and decorating this review game!
Twists and Turns Words and music by Paul Marino and Jeremy Johnson. Arranged by Paul Marino and Jeremy Johnson. © Copyrig
Next summer, kids will pass go and collect truth about Jesus in “Twists & Turns.” Lifeway Christian Resources’ 2023 Vacation Bible School (VBS) theme celebrates games of all kinds.
Fun for your buffet table or a child’s party.
Pour le challenge des Makers, notre équipe des TotallyGeekette's a décidé de se lancer un défi ... créer tout ce qu'il vous faut pour animer un ann
Part 2 of my daughter's party with Oriental Trading is....GAMES! What's more fun than games...? GIANT GAMES! I have a couple super fun ones for you! They are perfect for a backyard party! We
Marco Accordi Rickards
I love bright colorful packaging! Tony the Tiger, the Honey Nut Cheerios Bee dude, Toucan Sam - I love them all. Cereal boxes in particular ...
Candy Land Figures designed by Kenneth Shinabery. Connect with them on Dribbble; the global community for designers and creative professionals.
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I'm back, sorry for the long delay following up on this project. When we last left off, the main game board was done. Now it was time to lock in and layout the body parts to be removed. The original idea by producers was to make the Operation game DIY themed, each organ had a crafty/how-to pun. Sort of like the original game where a bucket represented "water on the knee" and not an actual body part. The initial part list was very long with a lot of fun ideas, but the segment producer and I needed to edit it down to what parts would work well spaced across the board. As I began to lay it all out and make templates for the holes yet to come. The hope was to make each body part an actual 3-dimensional representation of that body part (as illustrated by the picture below, using wrenches for the "wrenched ribs" and a piece of wood for the "plywood patella"). Just then, at this point, the game was revised. As happens often in TV. Instead of the DIY theme, it was decided to make it a challenge to see how well the players knew ACTUAL human anatomy, picking and pulling the right body part based on a clue. I must admit, this made me very happy. The clock was against me, and making a faux liver was time consuming enough, but also having to glitter it? There was a second revision that also worked to my deadline advantage. I suggested this one, and was thankfully approved. While trying to make 3-dimentional parts work, I discovered some parts would be far more difficult and awkward to remove than others. It would really slow the game play up. My change was that all be flat cut-outs (like the original game) so each part was similar in weight and thickness, but the odd shape of each would prove challenging. I would also add (again like the original game) a knook or cranny the tweezers could easily grab (if the players noticed it). Now that the game was figured out. I plotted out the parts and sizes on the board in actual size by placing tracing paper over and drawing each body part hole. I then sketched the actual body part onto the trace paper obviously smaller than the hole so it could be removed. Next, I inked each sketch, scanned, and colored in Photoshop. Several examples... Happy to say each happened to be under 8.5' x 11" in size so I could print out on my own printer. I spray-glued them onto black foam core (so the outlines matched the edges) and cut out with an X-Acto. Body parts to remove done! This may seem redundant, but to ensure each hole was the right size, each finished part became a new template that I re-traced onto the board. Only then did I cut the hole in the board for each (about a 1/2" wider than the part). Next in Part Four, making the boxes under the holes to hold the body parts, and the electronics to make BUZZ and the nose light up!