Specialist Weapon: Black Ops 4 Concept - Will Huang Approved Game Model - Blaed Hutchinson High Poly Model - Will Huang Game Model UVs and Optimization - Elite3D Texturing/Materials - Caleb Turner/Elite3D Will Huang: https://www.artstation.com/gunsmitten Elite 3D: https://www.artstation.com/elite3d
Call of Duty: Black Ops 4 specialists Firebreak. I was responsible creating Firebreak, everything from blockout, High poly modeling and sculpting, low-poly re-surfacing, UV's, baking and texturing. Concept by Karakter https://www.artstation.com/karakter Flame thrower by Blaed Hutchinson, Albert Ng Radiation device by Mark Manto, Ryzen (OS Vender), Rick Zheng, Albert Ng