Let's take a look at a game-changing update for CAD Sketcher which brings CAD-like modeling in blender 3.2. This is pretty much a brand new parametric precis...
I've been working on some stylized props for videogames! This time it's some variations of a wood fence. These babies took me around 8h. I'm very proud of them! I modeled it in Maya (700 tris), did the high-poly in Zbrush and painted it in Substance Painter. I'm having a lot of fun doing stylized stuff so I'll be back soon!