study1
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Moon and Crow
- BEYOND THE VEIL - As they walked through the catacombs, Jena and Alma crossed into a different place. The cinders of an unseen fire were falling on the ground, and remains of giants beings dominated the underground landscape. Or was it idols to unseen gods ? While progressing through the eldritch landscape, the spies witnessed structures mirroring Igrin's buildings, but crumbling, with doors opening on nothing, as if it was another version of the city swallowed by the veil. It could have been a grotesque parody, but the bones at the feet of the architectures seemed very real. Finally, after passing through another giant skull, the two spies reached a cliff. The darkness below was deep, and it felt like it was opening to the center of the earth. A chill went through Jena's spine, she felt like something there was watching. Or was it where they came from ? A series of illustrations based on my illustrated novel "Igrin", delving more into the cosmic horror side of it. It's been done mostly on blender, except for the character that were posed with Daz, and the skull on the third image that I partially sculpted in 3dcoat. There is also a bit of megascans, and some kitbash for the architectural elements.
Digital Art, Illustration, Painting, Adobe Photoshop
Artwork made in Blender, render Cycles
Another giant robot painting. I've always loved working with graphic framing devices. What better way to illustrate the size of the giant robots than by walking through a giant tunnel and realizing it's a giant shell casing?
Here's a shot of the Scar's - I mean SERAPHITE's farm on the island. This ended up being one of the coolest locations in the game, in my opinion. I wish I could have done more concepts for this area, it was so fun!
Image based on a quicker CGMA-demo, showing students how to think in layers when approaching color. By doing quick color variations with mood AND local-color in mind its easier to narrow in on a color-harmony. developed the image further later on, adding textures and painting over. added some process below www.cgmasteracademy.com/courses/92-environment-concept-design/
3d Exercise, the original creator of the spacecraft design:Maciej Rebisz
Built entirely modularly, these interconnected rooms are extensions of Tyr's Vault. They utilize obsidian and world tree materials made by Kevin Quinn. I had a great time producing them, and went through quite a few versions to arrive at the final look. Original concept for the space done by Abe Taraky. They are also the primary spaces where the vast collection of treasure and tributes from across the world are gathered - too much to be done so orderly. Working out how to do the treasure and make it all work interactively was an interesting challenge. The saw and crusher traps in the hallways were made by Nate Stephens.
Симон Сталенхаг -то ( помните Симона Сталенхага ?) рисует ещё и добротный палеоарт. Эриопс : Мастодонзавр: Диметродон ловит парусом лучи рассветного солнца: Герротораксы - триасовые амфибии, разновидность темноспондилов, длиной около метра, с костяной бронёй и сохраняющимися у взрослых особей (как…
An experiment from over the Christmas holidays Very similar process to my tutorial here https://www.artstation.com/a/369162 Socials instagram.com/gavinodonnellart twitter.com/godonnellart
Oficjalny sklep internetowy marki KROSNO. Poznaj ofertę i produkty krośnieńskiej huty szkła Krosno Glass S.A. Huta szkła w Krośnie jest jednym z najstarszych producentów szkła w Polsce.
Visualization, CGI, Industrial Design, Luxion keyshot, Adobe Photoshop, Adobe Lightroom, Rhinoceros 5.0, Adobe Illustrator
We love collaborating and witnessing the seamless integration of patterns and products. If you believe we would work well together, we’d love to hear from you. Bold abstract, circle pattern by Blueberry Bikes. All my patterns are available for licensing