Truly, the Lightning + Earthquake (or ZapQuake) combo is not a new strategy but I know that there are still …
Inside you'll find an easy step-by-step How to Draw a Dinosaur Tutorial and Dinosaur Coloring Page. Stop by and grab yours for free.
Looking for a boho rainbow classroom theme? Find everything you need in this 1,600+ page boho rainbow classroom decor pack. You won't beli...
Clash of clans #royale
For the base version, see Wall Breaker. "Who knew that rolling was so much superior to running? Super Wall Breakers use pre-ignited bombs that blow up under all circumstances! No more duds!" The Super Wall Breaker is a Super Troop based on the Wall Breaker. It can be unlocked by boosting the...
Barril con Esqueletos
Clash Royale Season 7! The Firecracker was an easy character to work on in term of 3D, but somewhat challenging in term of IP- We had a lot of IP discussions to make sure that she will fit the Clash World as good as possible. I'm happy to say that her unveiled video was Trending Rank #2 on Youtube! --------------------------------------------------------------- Firecracker Concept: Lyosha Kalibin Firecracker Look Dev: Kalle Väisänen Firecracker Lighting and final marketing renders: Kalle Väisänen Amazing UI: Lauri Warsta Graphic Design: Nadya Volchetskaya
Clash Royale Season 7! The Firecracker was an easy character to work on in term of 3D, but somewhat challenging in term of IP- We had a lot of IP discussions to make sure that she will fit the Clash World as good as possible. I'm happy to say that her unveiled video was Trending Rank #2 on Youtube! --------------------------------------------------------------- Firecracker Concept: Lyosha Kalibin Firecracker Look Dev: Kalle Väisänen Firecracker Lighting and final marketing renders: Kalle Väisänen Amazing UI: Lauri Warsta Graphic Design: Nadya Volchetskaya
Clash Royale - Mighty Miner Supercell art team: Concept, sculpt and lookdev Supercell Clash Royale Creative Director: Julio Lopez Julio Lopez and Caravan Studio: FX Ocellus Art team: Posing, lighting - - - - Ocellus team: Art director: Cyril Corallo Lead sculpt: Mariano Tazzioli Lead lookdev and lighting: Bruno Macedo da Silva Lead animation: Justin Jackson and Justine Viel Director of animation: David Encinas Weapon props Design: Tiphaine Jego Lookdev: Mykhail Klymenko and Vini Tokue Posing: Théo Cumin Sculpt pose: Nestor Taziolli Lighting: George Damiani Compositing: George Damiani
COC&TheRock FanArt 2015 Hogrider
Clash of clans