A studio exercise in prop design. We started designing our own radio/ call-in devices (similar to what you'd see in modern-day first-person shooters) then branched out to the other electronics for added flavor. Art direction, post-production done by Eliott Lilly https://www.artstation.com/eliottlillyart 3d concept design, modeling, and rendering Cody Freeman https://www.artstation.com/freemco
The task was to make a bike, an offroad vehicle and a flying vehicle that represents my vision of the future of emergency vehicles. Each design was made in about 4 days from ideas to final product.
Hi guys, I've been working on a project over the last few months on mentoring with my mentorship Caio Filizola, following the amazing concept of Eldar Safin. Hope you like it. All feedback is welcome. Special Thanks: https://www.artstation.com/caiofilizola
Based on a concept by https://www.artstation.com/fernandocorrea
I've recently started fiddling with Blender and noticed I quite enjoy hard surface modeling! This is my second modeling practice and the first one I gave proper materials for and rendered. I designed the hilt myself after being inspired by the saber Cal carries in Star Wars Jedi Fallen Order. I'm really happy with how this turned out and I am excited to delve deeper into the world of 3D!
Explored another fun weapon design as a follow up for my Bloodborne II concept.