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Game model, 1570 tris. It started out as a test asset, which I reused for texturing practice. I've also tried learning to do PBR and use my freshly purchased Quixel Suite in this practice, on both aspects I kind of failed as I kept finding myself working in the conventional 'Photoshop way', unsure of how I should bring photo edits into the Quixel workflow, and falling back to estimating values with my eyes instead of following the PBR material properties. Would love to hear about the ways you guys deal with similar issues. Critiques and suggestions greatly appreciated.
RC Giant Scale Cars - 1/4 Scale 1934 Ford Frame - John Maybe try a site Hobbytalk.com Search for a guy by the name of Fred (possibly FMURRY) or 1934. Sorry I can't remember but you'll find it. I understand that he might do 1/4 scale '34 coupe bodies in the States. If he sells them, and you buy one, get two and send me
The picture belongs to the Atlantic Republic World - a joint project started in 2009 by a group of Russian-speaking Dieselpunk enthusiasts including you... Chaparral 'Aurora' (1/2)
FZD School of Design
Cybertronian letters of the alphabet
marvel movie aesthetic [eternals] ♡