Four cats who are some of the cutest megafloofs we’ve ever seen are Sämpy and its furry friends Hiskias Hääppönen, Elmeri, and Nelli, all from Northern Finland.
Hoya erythrostemma is endemic to Thailand. Very similar to H. mindorensis and with H. elmeri & H. mindorensis belong to H. mindorensis complex. Separated by Rodda et al from H. mindorensis based on leaf, pollinaria morphology and on distribution area.
The chonkier the cat, the more of it there is to hug and love. Four cats who are some of the cutest megafloofs we’ve ever seen are Sämpy and its furry friends Hiskias Hääppönen, Elmeri, and Nelli, all from Northern Finland.
In-game environments powered by Remedy's Northlight engine. The look of the chamber area had to be matched with the live action materials. I was responsible for modeling, texturing, material creation, set-dressing, collision setting, and level optimization. Credits: Stuart McDonald (art direction) Ville Assinen (concept art) Janne Pulkkinen, Elmeri Raitanen (vfx) Kari Huttunen (environment art) Laurent Harduin (lighting)
In-game environments powered by Remedy's Northlight engine. This is inside of Monarch Research Center (detention, corridor, labs and office spaces). Time freezes inside of the facility. The look of the interrogation room had to be matched with the live action materials. I was responsible for modeling, texturing, material creation, set-dressing, collision setting, and level optimization. Credits: Stuart McDonald (art direction) Ville Assinen (concept art) Janne Pulkkinen and Elmeri Raitanen (vfx) Markus Lappalainen and Nick Peckham (environment art) Juan Gracia and Teemu Huhtiniemi (level design) Laurent Harduin (lighting)
On Control I got the opportunity to be the Level Owner of the Executive sector. I worked with the Design, Art & Look Dev Teams to develop the area. I created and integrated some modular kits, defined layouts for combat & exploration spaces, proped some environmental story telling as well as optimization & signage. I also got help from Maikki Leppäaho and Samuli Jolkio to polish some areas of the sector, please check their awesome work on their artstation portfolio. Art Director: Janne Pulkkinen World Design Director: Stuart MacDonald Lead VFX and Color Grading: Elmeri Raitanen Building shifting: James Tottman Concept Art: Leonardo Calamati Level Designer : Teemu Huhtiniemi, Alexandru Bogdan Ilie & Catalin Teodor Vasilin
Environment and cinematic lighting work on CONTROL, working as a Lead Lighting Artist. All achieved using Remedy's Northlight Engine. - Credits: Art Director: Janne Pulkkinen World Design Director: Stuart MacDonald Lead VFX and Color Grading: Elmeri Raitanen Building shifting: James Tottman, Vladislav Kazakov Concept Art: Leonardo Calamati, Oliver Ödmark, Markus Luotero, Jenna Seikkula Executive Sector: Level Design: Teemu Huhtiniemi Environment Art: Anne-Lynn Sottas, Samuli Jolkio, Maikki Leppäaho, Artem Feodoroff Research Sector: Level Design: Anne-Marie Grönroos Environment Art: Masao Ogino, Raja Ghosh, Sebastian Schulz - Most of the props were done by Room 8 & Blacksteinn studios. - Also big thanks to my amazing lighting team: Pablo Fernandez, Ron Haimov, George Phillips and Timo Nissi.