시사IN
overgrown by Nathan Reading
hi friends,🙂By doing a simple thing like planting a tree, we shall be making the world a better place and for sure we shall always live to be proud of our a...
Unique Statement Wash Basins - The Way We Live London - Handmade decorative basins that add colour, & personality to bathrooms & cloakrooms.
#architecturesight Kinetic architecture is a concept where buildings are designed to enable parts of the structure to move without compromising the overall structural integrity. A building's ability to move can be utilized to enhance its aesthetic appeal, adapt to environmental conditions, and/or carry out functions that would otherwise be impossible for a static structure. The practical applications of kinetic architecture have significantly expanded in the late 20th century, thanks ...
More Environment designs for Crash 4! This time in the wastelands! Loads of fun painting and designins rocks and scraps!! With my colleagues Florian Coudray and Khoa Viet with whom I've worked on many levels such as this one! And big props to our Art Director: Josh Nadelberg! https://www.artstation.com/floriancoudray https://www.artstation.com/vietkhoa 3D Screenshots from @GFactory ! https://www.artstation.com/gfactory/albums/2732341 For more illustrations and updates visit: https://www.instagram.com/didier_nguyen_art/ https://www.facebook.com/didiernguyen.art/ https://twitter.com/didier_nguyen
𝑩𝒚 @𝒎𝒂𝒌𝒊𝒊𝒕𝒐𝒌𝒂
FZD School of Design
Stanley Coal Company is a location on the third map of "Hunt: Showdown". I was Environment Art owner for this compound and worked closely together with Level Designer Tom Nietfeld, who was responsible for the technical setup of the level and the general game design aspect of it. https://www.artstation.com/tomble My task included modeling, texturing, level art, dressing, collision and optimization. Hunt is a team effort! We share a lot of the textures, props, models etc. Rendered in CryEngine Lead Environment Artist: Stefan Heinrich Environment Art Team: Tom Deerberg, Marcel Schaika, Björn Wimar, Imanol Delgado, Ronny Mühle, Alexander Zieglmeir, Rain Zhimiao Chen, Ahmet Bluhm, Dmitry Samokhin Lighting: Andrew Johnson, Sergi Marín Cantó Props Team: Alexander Asmus, Matthias Wagner, Alejandro Medina, Christian Hercher, Curtis Norton, Maren Gerbach, Ron Frölich, Shihab Uddin Alvi, Sven Ulrich, Christop Redl VFX: Viktor Ikkes, Berat Yagiz Ünlü, Kerstin Arnold
The original painting author is not found. If the author finds my student works, please contact me. Thank you 制作者https://www.artstation.com/chenxing
Back in 2018 I worked freelance for West Studio on some Valorant concept art. This was my first job as a freelancer artist in the videogame industry and I don't want to lie...I sweated a lot and was anxious all the time. But thanks to this collaboration I learnt a lot and the experience opened me the way for this great industry. So let me send a huge thank to Tyler West and William Wu for giving me this opportunity. AD: William Wu https://www.artstation.com/weststudio https://www.artstation.com/williamwu
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Volkswagen GTI MK1 1981