FarCry #Far_Cry #Far_Cry_5 #FarCry5 #JohnSeed #John_Seed
#FarCry #Far_Cry #Far_Cry_5 #FarCry5 #JosephSeed #Joseph_Seed
#FarCryArr #Far_Cry_Arr #FarCry5 #Far_Cry_5 #FarCry #Far_Cry
#tattoo #farcry #farcry5
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Far cry 5
Tumblr. Pure effervescent enrichment. Old internet energy. Home of the Reblogs. All the art you never knew you needed. All the fandoms you could wish for. Enough memes to knock out a moderately-sized mammal. Add to it or simply scroll through and soak it up.
Joseph Seed or The Father artwork from FAR CRY 5
Some of the assets and Interiors I had the chance to make on Far Cry 5. 1- Assets I made placed inside a warehouse interiro I also made. 2- A crate I made for the game, had a lot of fun making that one. 3&4- I was responsible for some of the dead bodies and gruesome torture. Including those burnt corpses. 5- A church Interior I made. The props placed in it aren't mine. 6- Satue in front of a church, made both of them. Inside of of the zombie dlc map, graveyard. 7&8- Crashed cargo plane from the farm map of the zombie dlc map.
This structure was used in several different locations around Jacob's Region (The Whitetail Mountains) in Far Cry 5. My contribution was modelling the large cabin, which was reused for multiple settings. The structure consisted of the main house, along with add-on porches, railings, and awnings. The texturing on the cabin incorporates tiling textures, and blending between two different textures for visual fidelity. The texture pass was handled by the very talented Shelley Liu. And a big thank you to the rest of the team, our leads Hyoyong Koo and Judy Suh, and everyone involved in world building for creating an amazing and beautiful game world that we can all be proud to have worked on.