Meklords were never played when Synchros were the hip and happening thing, let alone now 3 new summoning mechanics have been introduced since. Meklords lack a lot of things; protection, consistency, recovery, draw power, basically anything that makes a deck good and appealing. I really don't like...
Meklord Army Deployer Obbligato Check more at https://4duel.com/meklord-army-deployer-obbligato/
View Yu-Gi-Oh! Meklord Astro Mekanikle card information and card art. Meklord Astro Mekanikle Card Type: Effect Monster
Meklords were never played when Synchros were the hip and happening thing, let alone now 3 new summoning mechanics have been introduced since. Meklords lack a lot of things; protection, consistency, recovery, draw power, basically anything that makes a deck good and appealing. I really don't like...
Emperador Meklord Granel ∞
Description This is a fusion for the anti-synchro archetype Meklord astors and emperor This cards effect is: "Meklord Astro Mekanikle" + 3 "Meklord" monsters with different names Must be Fusion Summoned. When this card is Fusion Summoned: You can look at your opponent's Extra Deck and equip 1 card from it to this card. While this card is face-up on the field all monster(s) your opponent's controls are treated as "Synchro" monster(s) This card gains ATK/DEF equal to the combined ATK/DEF of the monsters equipped to this card. This card is unaffected by your opponent's monsters effects. This card cannot be targeted or destoryed by your opponent's Spell/Trap effects. This is the only monster that can attack while on the field. This card can attack all monsters your opponent controls, once each. If this card destroys a monster by battle: Inflict damage to your opponent equal to half that monster's original ATK. If this card would leave the field you can send one card equipped to this card instead and half your opponent's LP. You can only use this card name’s (1), (2) and (3) effects once per turn each. (1) When a synchro monster's effect is activated (Quick Effect): You can negate the activation and equip it to this card. (2) When an opponent's monster declares an attack: You can negate the attack and inflict damage to your opponent equal to half that monster's original ATK. (3) Equip one Synchro monster to this card. When this card leaves the field you can Special Summon 1 "Meklord Astro" card from your Hand, Deck or GY ignoring its Summoning Condition.