SB Tactical Pistol Stabilizing Brace SBPDW The SBPDW™ brings 3-position adjustability to the AR pistol. Compatible with mil-spec bolt carrier groups and carbine length buffers and springs, the SBPDW provides you with all the advantages of a pistol with improved control by adding a third point of contact for stabilization.
Ironbeak Kroot Mercenary Kindred - WIP Project Log - 11.20 Update: Painted Models - Forum - DakkaDakka | So l33t we spell it "elite".
Upper Parts - AR - Products
Mercenary Enrollment
새해 기념 그림을 그리고 싶었으나, 바빠서 시간이 없는 관계상 작업을 하지 못했습니다.올해도 정말 감사드리며 새해 복 많이 받으시고 내년에도 다들 건강하고 행복하시길 바랍니
作者:カホル(KAHORU)-skeb受付中,minor_human, 公開日:2019-04-13 18:55:19, いいね:155, リツイート数:46, 作者ツイート:マザインゴつながりすこ
自職員フィン 赤ずきんの傭兵edit #のん太郎支部
Steam Community: Library Of Ruina. mod仍然制作中
Hatshepsut was a female king of Egypt (reigned in her own right circa 1479–58 BCE) who attained unprecedented power for a woman, adopting the full titles and regalia of a pharaoh. She began as a conventional regent for her stepson, Thutmose III, but, by the seventh year of his reign, she had become the dominant coruler.
Project Zero (2017) Original concept design by Ching Yeh
A study for Brothers Game studio about a video game project "Mercenary"
Ironbeak Kroot Mercenary Kindred - WIP Project Log - 11.20 Update: Painted Models - Forum - DakkaDakka | New software, same great taste.
This is the first footage of our current game project, Mercenary Kings! The game is currently in an early prototype stage, so a lot might still change. The m...
Character for MA project "Dogs of war" Ex horseman from the Polish Winged Hussars turned mercenary
Carthaginian officer and Libyan mercenary or auxiliary from the Macae tribe. Done for the second part of my project about the successors of Alexander: Pyrrhus of Epirus, an enemy of Rome and Carthage.
I was tasked to create a realistic game-ready PBR asset that fits with the “mercenary hideout” theme set in the near future. I envisioned it in a dystopian post apocalyptic world and made storytelling the main focus for this object. All realtime renders. Softwares used: 3dsmax, Zbrush, Substance Painter, Marmoset Toolbag Check out my article on this project here: https://gamesartist.co.uk/mercenary-hideout-spot-full-prop-breakdown-silke-van-der-smissen/ Update: added some extra shots as well
Mercenary Hawk is a semi-realistic 3D model we created as part of an internal project. Along with the character, we designed a custom gun and some fun outfit details to bring his personality to life. Here are more details on this concept: https://grafitcubestudio.artstation.com/projects/a0DWz2 Want to see more of our 3D work? Check out our dedicated account here: https://grafitcubestudio.artstation.com/
Hi there. Wanted to share some of my works with you. Mercenary character for a new Plarium’s project “Nords: Heroes of the north” concept by Andrey Ivanov [ATTACH=CONFIG]474136[/ATTACH] [ATTACH=CONFIG]474138[/ATTACH] …