Welcome back to the Learn to Machine Sew course for beginners, in which I teach the basics of machine sewing, with a technical lesson and a useful tutorial for each technique. It's been a few months since our last lesson, so if you need to brush up on some basics, check out the course syllabus.
Fourteen seamless set tartan pattern. Trendy illustration for wallpapers. Traditional Scottish ornament. Scottish plaid inspired Background. Option for lumberjack sample. Seamless samples for background, suitable for Christmas and New Year. Suits for decorative paper, fashion design and house interior design, as well as for hand crafts and DIY.The vector illustration can be used both entirely, and in parts. The archive contains – 1 AI CS (included pattern swatches) 1 EPS 10 files (included pattern swatches) 14 SVG files 14 files high-resolution JPG (3600×3600px at 300dpi) 14 PSD files The following rooms are patterns in this collection - Tartan_Pattern_141 - Tartan_Pattern_154 More stock TARTAN vector images - https://creativemarket.com/Vectorchoice/collections/246502/Tartan You are welcome for any comments
Tiling patterns are the subject of an application I have written specifically for exploring the San Marco Basilica tiling patterns I recorded in my notebooks in May, 1997. The original tilings were simply sketched. This is not because I was without a camera. I certainly had a very good one with me. No, I sketched the tilings by hand because the church authorities would not allow photographs in the Basilica! What mathematicians and others have done is to buy the post cards (I think I have a few of them as well), scan them, and post their pictures online. Usually as a challenge for students to determine which repeating group is represented in the tiling. You can find all about the regular pattern repeating groups in the Handbook of Regular Patterns. My copy of this book is well dog-eared. The pattern of five-square C-tiles from an earlier post of mine, Different Perspectives, is seen here. This was an early test case for my new application, which I call Tile Patterns. This C-tile is one of the twelve pentominoes. All of the pentominoes can tile the plane in one way or another, though some of the tiling bases are a bit larger than this one. For information on the grid, basis, and segments used to define the tiles, consult my last post, Patterns, Part 5. My test cases for this application make pretty designs. And some are rather busy in an op-art fashion. Here is one, which has tiles that seem to simulate cut jewels, which must certainly qualify as a 1990's video game background! This one broke my program a few times before I got it to work. Mostly because some of the polygons actually have holes in them! Since the last post, I have implemented a few new things. Before, the application had the ability to set a grid, adjust and specify a basis parallelogram, and draw segments. As you draw, segments appear in all repeats of the basis area. I have added the ability to divide up the segments when they touch or cross. Then I extracted a set of nodes (all on grid points) that bound each segment. Then I added the code to identify all closed polygon areas. As I mentioned, this includes some holes as well, particularly in the jewel tiling. Finally, the ability to specify the color for each closed polygonal area has been added. This allowed me to create all the tiling patterns you see here. When I work this way, I only have to specify each polygon's color once, and all repeats of that polygon get colored. So I don't have to (laboriously) do the coloring in Painter. I get a cleaner result also. With this tiling, you can just see the parallelogram basis in red. Oops, I left it in! Each of these patterns represents a new test case that broke the new application in some way. The ability to save and restore patterns was the first feature I made. Then, when I built the extraction of polygons, I had to write save and restore of the polygons and their colors. This was an exercise in versioning, since I had saved several patterns already, but only the segments were stored. Really what is needed (beyond what I have written so far) is the ability to maintain a palette of colors that is easy to pick from. And an easy way to deposit color into the polygons, with just a click. The traditional way of doing this, along with adding segments, is a toolbox. Which is kind of passé, when you look at modern multitouch UI. The ability to edit segments (in case I make a mistake) was another important feature to add. Without that feature, I would have to clear and start over. Very troublesome! So a segment selection and adjustment capability was necessary to implement. The requirement was either moving the entire segment or moving one of its ends. I just snapped the mouse point to the grid and looked for a segment end at that point. For picking in the middle of a segment, I used a pick tolerance (really just a few pixels) to decide if I was close enough to the center of the line to pick it. Still, I had to implement point-to-segment distance, which is the only hard geometric computation. Having implemented Shapes as part of Painter (and part of ColorStudio), I am very familiar with grid snapping and geometry editing. Actually very little coding was required. I also used the San Marco Basilica tiling patterns as test cases. The first few patterns are really not as three-dimensional as some of the patterns. I think these were some of the first patterns laid down on the Basilica floor. This pattern shows a black field with interspersed gray and light brown rectangles. Or you could view it as a checkerboard with turned gray squares inside the black ones. The challenge for the tilers was to create diamonds that are just rotated squares. The larger light brown diamonds have an edge length that is sqrt(2) times larger than the smaller gray squares. That must have been fun. The next pattern shows a lattice design. This design has a brown field with small black squares inside it. Each black square has a gray diamond inside it. Clearly, the later the tile work was designed, the more complicated it becomes. Notice here that the brown field is actually made of hexagons that interlock. It's hard to show that here, though. In the real Basilica, the tiles are all made of marble. So there is a strong texture to all of them, and also quite a bit of color variation. That may be the next thing for me to implement, to simulate the marble texture. Of course I have some ideas on how to do that. Also, simulating the grout will be of importance. That turns out to be pretty easy, since I already have a way to render that (as I showed in the previous post). With this one, the patterns are getting a bit more three-dimensional. There's just the suggestion of a square box with a white bottom. This is inside a kind of square corner. Of course, all the tile work is two-dimensional since it is just a floor. The tilers took on the challenge of making their work more and more three-dimensional with time. By the time we get to the renaissance, most of the designs were faux three-dimensional designs, as we will see with later examples. Perhaps this one is more like a coat of arms. The next one shows a feature that is quite common on the Basilica floor: the checkerboard. Checkerboard occur most commonly in frieze work (borders) and often go around curves on the Basilica floor. This shows the artisan's skill more than ever. This pattern is found on the floor, along with some that only feature four checkers on a side. I figure the high contrast of the checkerboard was a visual stimulant. But in reality, the tilers were influenced by what they could get from the quarries. In the year this was made, there was probably a surplus of white and black marble. No patterns on the Basilica floor are more striking, or more difficult to create, than the ones that feature circles. Here I have approximated the circular arcs with polygons, but you get the picture. The really cool thing about this one is the way the circles intersect each other so perfectly. Oh, and by the way, you see the pattern is incomplete at the top. Its another bug I'm chasing! You will see this on three or four of the tile images in this post. Nonetheless, this image shows the magic of tile patterns. This shows another kind of tile pattern. I think the design has the downwards diagonals in a kind of three-dimensional design to indicate some kind of depth. And traditionally, the black field allows you to see the other elements as objects on that field. In this case, the black is less used for shading than for simple depth. This is another example of a half-drop pattern, as it would be called in Painter. Half-drop patterns are typically used for wallpaper. But wallpaper is really not very long-lasting. Not compared with a marble tile floor, which has been known to last thousands of years. This pattern was featured in my last post. Here the colors are a little closer to the actual pattern taken from the Basilica floor. With this one, the illusion of depth and three-dimensional structure is excellent. The black diamond tile is used to show the inside of a box. The top of the box is shown in two colors, giving it a kind of silvery sheen. The side of the box is in natural wood colors. In all, it is an exquisite pattern. This one was probably sixteenth century. This next pattern shows clearly the three-dimensional structure. The rendering of this pattern also shows clearly the grid at the top, the guide lines, and then the tile colors below. Actually this is a bug, but I find it to be instructional. With this pattern, the gray diamonds are the bottom of diamond-shaped pits. The white rectangles are the tops of the lattice. And something new: black diamonds form the intersections of the lattice. It is visually interesting and also something quite new. Each tiling shows the style of its creator. It shows that the Basilica floor was designed by many artisans over the centuries, and that they were influenced by each other. This tile pattern is an exquisitely detailed one. It is entirely three-dimensional. One thing about these tilings is that they have the concept of an assumed light source. This imposes a rule that allows the designer to consistently shade the shapes. Of course this means that several different colors of tile are needed. In varying quantities also! Various pyramidal shapes inhabit this one and so you see it is a different kind of surface depiction than we have seen so far. Like the black diamonds of the previous tiling, this one features smaller pyramids (or indentations?) at each intersection. So most likely this one was created after the previous one. Minecrafters will probably recognize this pattern: the corner cube pattern. It was certainly not invented in Minecraft, which certainly appeared a few centuries earlier on tile floors in Italy. It shows most clearly that consistent shading is required to get the best illusion of three-dimensional shape. This is one of my favorite patterns due to its simplicity and its optically convincing form. So this pattern is one of the more mature three-dimensional forms, rivaled closely by the next pattern. This pattern is like the previous, but entirely in pyramids. Ever seen the pyramids at Giza in a satellite reconnaissance photo? What I want to see here are the shadows of each pyramid being cast on their neighbors. Well, perhaps that was beyond the thirteenth-century tile masters. One thing needs mentioning. The tile patterns are quite similar to modern quilt patterns. I have even seen some of the San Marco tile patterns worked carefully into quilts (even with the marbled textures in the cloth). I can imagine them in latch-hook rugs as well. I think this tile pattern shows that the tile masters were both aware and interested in shadows. The black triangle could be one facet of the three-dimensional geometry. But I think it's a shadow. I see it as a shadow being cast into the trough that has been carved into the floor only in dark squares of the checkerboard pattern. Walking on a floor with this kind of tiling, or in fact any three-dimensional depiction in a tile floor, would be a trip! Literally. I would be worried about getting my foot caught in the apparent holes! I found many depictions of this pattern on the floors in the old churches of Byzantium. This one differs from the earlier one both in color (four colors are used, subtly) and also in the angles of the squares. Thus also in the width of the diamonds. They liked to use sixty-degree angles, so the diamonds would be "double triangles". This one is shown at about fifty degrees. Mostly because I used a relatively small grid to construct it. It almost reminds me of the harlequin pattern, which is really only a diamond grid in a two-tone checkerboard. When you shade it in this way, it becomes three-dimensional, and can fool you into thinking it is a real surface. This ornament is found on the floor at the San Marco Basilica. It is quite complex! It reminds me of the American Indian rug patterns found at the Ahwahnee hotel in Yosemite. But the Venetian tile floor will be still there long after the American Indian tapestries have turned to dust. Unless, of course, global warming takes its toll and submerges the Piazza San Marco in the Adriatic. In the meanwhile, let's keep the art and science of tiling patterns alive! Patterns are a part of our lives. Our clothes, our wallpaper, our tapestries and hangings, our rugs, and many touchstones in our very existence show the influence of art and mathematics. The art of making patterns promotes spatial reasoning and creativity. These are some of the reasons that I have featured textures and patterns in my blog. Also, of course, they dazzle our eyes and provide for wonderful illusions: the illusion of depth, the illusion of interlock, the illusion of spatial connectedness and completeness. When a tiling pattern has a flaw, we automatically see it. Patterns are literally built right into our consciousness.
Fourteen seamless set tartan pattern. Trendy illustration for wallpapers. Traditional Scottish ornament. Scottish plaid inspired Background. Option for lumberjack sample. Seamless samples for background, suitable for Christmas and New Year. Suits for decorative paper, fashion design and house interior design, as well as for hand crafts and DIY.The vector illustration can be used both entirely, and in parts. The archive contains – 1 AI CS (included pattern swatches) 1 EPS 10 files (included pattern swatches) 14 SVG files 14 files high-resolution JPG (3600×3600px at 300dpi) 14 PSD files The following rooms are patterns in this collection - Tartan_Pattern_365 - Tartan_Pattern_378 More stock TARTAN vector images - https://creativemarket.com/Vectorchoice/collections/246502/Tartan
The purpose of this thesis is to investigate the potentials of textile architecture through a multi-layered study of the knitting technique and to show how the pre-programmed surface pattern affects the global geometry while being inflated. The empirical part of the study was conducted through sets of experiments with various knitted samples activated pneumatically into a shape. Knitted fabric surfaces were formed into the cushion and later were filled with the multiple latex inflatables. The outcome of the system is a continuous element that bends according to the assigned surface differentiation and creates a spatial division. The multiplication of the elements with different geometrical behaviors and surface features can result in a larger scale architectural object that creates different spatial situations for inhabitation.
Altering pants pattern pieces calls for comparing body measurements to flat pattern pieces and making adjustments. Here’s how it works. […]
One of the frequently seen mathematical patterns in nature is the Voronoi pattern whose 4 variations can be downloaded on this page.
Download this Premium Vector about Seamless microcircuit, and discover more than 194 Million Professional Graphic Resources on Freepik. #freepik #vector #computerparts #technology #semiconductor
The archive contains: - Vector EPS format with 6 seamless patterns. - Vector AI format with 6 seamless patterns. - 6 JPEG files of every pattern. Dimensions: 22.5 cm * 22.5 cm (300 dpi)
Here is the first part of the patchwork tutorial to make this quilt top. The finished size is approximately 45″ x 59″. I have chosen four colours to make my quilt but if you want a more…
This is the optical illusion quilts. They can be sewn into squares, wall hangings, circles, large quilts, art quilts in all kinds of colors and patterns.
This product is part of a bundle, please see here https://crmrkt.com/6BN2Xm Hello, introducing this new beautiful set of 40 Art Deco seamless vector patterns. A vast collection of geometric patterns inspired by the Art Deco movement and interpreted in a modern up-to-date manner. All very elegant and minimal patterns collection, which above all offers editable vectors that you can adjust to your project's needs. They can give your designs a sophisticated, glamorous look and yet they have a classic beauty that offers you so many creative play options (look at preview screenshots for inspiration). They can be ideal as backgrounds for branding projects, packaging, fashion apparel, posters, leaflets or just try them as web backgrounds with great results! WHAT IS INCLUDED IN THIS PRODUCT: 4 Vector EPS format files with 10 seamless patterns each (total of 40 seamless patterns) 4 Vector AI format files with 10 seamless patterns each (total of 40 seamless patterns) 40 JPEG files, one for each pattern, size: 12 × 12 inches at 300dpi (3600 x 3600 px) - not tileable 40 PNG files (transparent where applicable), one for each pattern, size: 12 × 12 inches at 300dpi (3600 x 3600 px) - not tileable Step by step Instructions of how to work with the patterns included Scalable vector graphics (with no loss in quality) Tutorial Posts: Using Adobe Illustrator Pattern Swatches https://www.irenedemetri.com/blog/simple-instructions-of-using-adobe-illustrator-pattern-swatches/ How to edit Adobe Illustrator Pattern swatches https://www.irenedemetri.com/blog/tutorial-how-to-edit-illustrator-pattern-swatches How to extract one Pattern Tile from an Illustrator pattern swatch https://www.irenedemetri.com/blog/how-to-extract-one-pattern-tile-from-an-illustrator-pattern-swatch IMPORTANT notes on Licenses Personal: Strictly for Non-Commercial use (Solely personal purposes) Commercial: The licensed asset can appear in up to 5,000 end products for sale. Your design though must be significantly different than the original pattern; require time, effort, and skill to produce. Extended Commercial: The licensed asset can appear in up to 250,000 end products for sale. Important with this License Patterns can be used on an 'as is' basis, without having to edit or add your personal touch. read more details: https://creativemarket.com/licenses That's all from me, please don't hesitate to message me if you have any questions...or if you just wanna say hello! Follow me on Instagram https://www.instagram.com/youandigraphics/
Who knew that geometric shapes could be so much fun? This set of patterns combines geometric shapes in exciting ways to create bright and distinctive backgrounds! They combine stripes, chevrons, dots, and lots of triangles (plus some very fun colors) for a unique look. These are especially perfect for kid's products, and decor, but the possibilities don't stop there! Use them for unique package designs, invitations and stationery, or poster designs. Here's what's inside! - **10 blocky backgrounds** like the one in the lead preview image. AI, PNG, and JPG files. JPGs and PNGs are 3600x3600px (12x12 in at 300 dpi). These are provided in **clean and textured** versions (the textured versions are my favorite!) - **75 basic patterns.** These are building blocks of the complex patterns. They can be used individually, or combined to make even more awesome patterns! AI, PNG, and JPG files. JPGs and PNGs are **seamless** 500x500 px. These are vectors (the textured versions are vector too), so you can re-size and re-color them to suit your project. I can't wait to see what you create! If you like the look of these, make sure to check out these related products! - Quilt pattern bundle: https://creativemarket.com/anugrahadesign/1364642-QUILT-Geometric-Patterns - Overlap pattern bundle: https://creativemarket.com/anugrahadesign/1268676-OVERLAP-Pattern-Bundle - Pop pattern bundle: https://creativemarket.com/anugrahadesign/1323924-POP-Pattern-Bundle
A pattern is the actual copy of different parts of a garment that is made by cutting board paper. Step by step trouser pattern making process
Before you begin your pattern cutting journey, it's really important that you know the difference between pattern blocks and sewing patterns
Learn How to Make Your Own Patterns - Part One Pattern Making Basics - The Pattern Making Process
-- Geometric fade stencil -- Where you see the black are the cut out parts of the stencil --This stencil can be used for a wide range of uses, from bleachdying or screen printing on clothes to wall art! -- Made from resusable flexable and washable clear mylar -- Simply spray paint, use a paint roller or a stencil brush over the stencil for great results! -- I offer multiple sixes, if you need any of variation please message me and ill see what I can do :) Thanks for looking!
Before we start This article will build on what was discussed in Part 1 , so if you haven't checked it out yet, you may want to do so now. As with part...
Download 9 versatile geometric patterns in 7 different file formats, including cdr, dxf, png, svg, pdf, dwg and stl for various projects
I lightened and enlarged this flat cut taken from Genevieve Sevin-Doering's website and part of a pattern puzzle at Fashion Incubator. I copied the pattern on a a small piece of muslin to work out the construction. A lot of fun. For one thing, the fabric, with exception of the pant side seams, just fell into place. The front, the back and the sleeves are on the bias--nice for a dancer--if this is cut in a woven and assuming the straight of the grain runs parallel to the side of the page. Sevin-Doering studied lots of cuts, including Max Tilke's illustrations of Oriental garments which some of her cuts/grain echo. None the less, this is really cool.
I have been playing with a FMQ pattern that I have decided to name SLINGSHOT. The pattern is created by stitching a curl/spiral and then slingshotting your way out. In the tutorial above I started …
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Geometrical Constructions [part 1] - [part 2] - [part 3] I think "Geometrical Constructions" is a handy reference about geometry. In figure 25: Draw a circle that will tangent two lines and go through...
Explore _ElijahPorter's 988 photos on Flickr!
-- geometric cube stencil -- Where you see the black are the cut out parts of the stencil --This stencil can be used for a wide range of uses, from bleachdying or screen printing on clothes to wall art! -- Made from resusable flexable and washable clear mylar -- Simply spray paint, use a paint roller or a stencil brush over the stencil for great results! -- I offer multiple sixes, if you need any of variation please message me and ill see what I can do :) Thanks for looking!
All major companies have a sustainability program these days. But how do you sustain it and make it actually mean something? Avoid these common pitfalls.
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Logo Design Part 5: Dotted halftone logo: A tutorial which guides you to create dotted halftone logo in round shape within some basic and easy steps. This