Elves are one of the civilized races that inhabit Eora. There is great ethnic diversity between elves in different regions of the world. In Pillars of Eternity two sub-races of elves appear, namely Wood elves and Pale elves. Elves are the second most common race in Dyrwood and heavily populate both the Aedyr-founded colonies and the deep reaches of Eir Glanfath. Elf-dominated cultures are among the least expansive and colonial, the Aedyr being a notable exception. Physically, elves are known for
Pallegina mes Rèi (pronunciation: pah-lleh-DJEE-nah)[1] is a female avian godlike paladin and one of the recruitable companions in Pillars of Eternity. She can be recruited after completing the quest At All Costs, in Ondra's Gift in Pillars of Eternity. In Pillars of Eternity II: Deadfire, she's found at either Kahanga Palace or Queen's Berth. Pallegina mes Rèi is a 26 years old, thin, athletic woman with dark brown skin, brown-black hair, and a mix of avian features: Golden bird eyes and feathe
All of the possible Romance options in Pillars of Eternity II, and where to find the Shark Meat for Tshiza.
Pillars of Eternity is a RPG series set in an original setting created by Obsidian Entertainment. It is interesting to note that Pillars of Eternity II:
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Hearth orlans are a sub-race of orlans in Pillars of Eternity and Pillars of Eternity II: Deadfire. Orlans themselves prefer the term meadow orlan or meadow kin. "Hearth" orlans originated from the same place as their "wild" kin: the forested parts of the continent to the north of Readceras. While the wild orlans have stayed deep in the forests and jungles of the continent, hearth orlans progressively moved closer to lands settled by other races and established semi-permanent communities. Hearth
Eora is the common name of the world on which Pillars of Eternity, Pillars of Eternity II: Deadfire, and Avowed are set. It consists of various continents and islands, including the Eastern Reach region in which the events of Pillars of Eternity take place., and the Deadfire Archipelago, the setting for its sequel. Although Eora is a relatively conventional fantasy setting, it has a number of unique, distinguishing features. Chief among these is The Wheel, a natural phenomenon endlessly recyclin
With a flick of his wrist, Aloth burned Thaos' robe, headdress and every other symbol of the man's power. Never again, he vowed, should kith live in fear and blind obedience to an authority they did...
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Wild orlans are a sub-race of orlans in Pillars of Eternity and Pillars of Eternity II: Deadfire. The orlans themselves consider the term to be bigoted and prefer forest kin or forest orlan. Wild orlans are only rarely found in established communities. They are the "original" orlans who continue to live in the deepest forests and jungles between the tropics. Their scruffy, animalistic appearance, and their culture’s general xenophobia, has caused other races to classify them as "wild." Wild orla
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Obsidian’s first true sequel centers on a location built by its backers
4/5 (Good) Barrington J. Bayley, an English sci-fi writer and a member of the Science Fiction New Wave, is considered a lost great — if not for his novels as novels, but for his well of bizar…
Ciphers are one of the playable classes in Pillars of Eternity and Pillars of Eternity II: Deadfire Ciphers are uncommon and often misunderstood individuals with extraordinary mental abilities. Like wizards and priests, they have many talents that draw directly from their souls, but ciphers have the unique ability to peer through the spiritual energy of the world to manipulate other souls. While wizards use complex formulae in large tomes and priests tap into the passion of their faith, ciphers