Concepts for Natural selection 2 http://www.naturalselection2.com/
Props and architecture for the desert.
A bunch of props I made as a stylized 3D artist for N-hance Studio. My task was to make a highpoly model, retopology, UV, and bake. https://www.artstation.com/nhance
Low poly PBR game props created for architecture building models. More info: https://www.turbosquid.com/Search/Artists/Mechanic3D
A selection of HP props from Ghost Recon Wildlands I had the pleasure working on.
More prop design pieces for various missions and levels within the game.
DJ, House, Disco, Techno, Hiphop, Club Music, 12inch Vinyl Record Store.
These are part of a Sci Fi Kitbash Set I got to make and publish through Terraform Studios! These were super fun to make and design. They are part of a larger Sci Fi Buildings and Sci Fi Street Props Kitbash Set. You can check out the sets here: https://www.artstation.com/terraformstudios/store
Various props and mechanical designs for Titanfall 2.
dishonored 2 props by mathieu reydellet on ArtStation.
dishonored 2 PROPS by mathieu reydellet on ArtStation.
Final Prop Assets for the VR title Windlands 2 - These are the final assets that were designed and modeled by me. They are rendered out here in Modo, so don't include some of the final texturing. Between myself and Ilja, we came up with a well performing and unique visual style for the game. Credit to Ilja for the massive amount of work he put in, to implement and bake the final assets in engine. Thanks go to Ilja Kivikangas for his great work as Art Director, and for giving me a lot of room to do my thing with the environments! Thanks and great work to the rest of the team at Psytec Games for their work on the amazing final product!
A few old concept art works for props, that got released into the wild - together with the actually built props (there for comparison, not by me).
portfolio
A sample of assets and shaders I created for Destiny 2. Credits also to the whole Palette team. Palette team members (including myself): Andrew Kreutzer - Staff Artist https://www.artstation.com/escheu https://www.artstation.com/sid https://www.artstation.com/aaroncruz https://www.artstation.com/awfulwaffles
Had lots of fun working on props and environments for Farmville 2 back in 2012.
Illustration, CGI, Game Design