Hi all, I have only recently finished the CG Master Academy course; Hair Creation for Games by Johan Lithvall: https://3dclassroom.cgmasteracademy.com/elective/2065 The hair is build from polygon cards and has about 40K triangles and is a screenshot from the Unreal Engine using EPICs latest hair shader. You can also find an article about the process of creating this on 80 Level. https://80.lv/articles/techniques-for-game-character-hair-creation/
Still wip but thought it was interesting enough to show and get possible feedback. The boring neutral pose and lighting is something I use to track flaws/mistakes... Hope to get more appealing rendering for the "final". Most of things that need to be done is tweaking the color, big work on the grooming and any other problems I could find before leaving it. I hope you like it. Thank you.