This is my own project which i was doing on the weekends. After i watched Blade Runner i wanted to create something similar with neon light in Sci-fi style. I tried optimised my models for Unreal engine and exactly for games projects. Also i used maximum 256x256 light maps for models where shadow didnt satisfied me. All models i created myself, with using Maya. For textures i used Substance painter and designer.
Testing a new robot by Lu Fio on ArtStation.
NASA is testing technologies to bring nuclear fission power to human spaceflight. Former astronaut Tom Jones explains why the move is long overdue.
Some personal stuff from September...
Final Submission for a Style Matrix Project at university. For this project I wanted to make a Spaceship Habitat. The main influence for this project was Wayne Haag's Alien Covenant concept art ( https://www.artstation.com/artwork/BDRor ). The aim of the project was to make an appealing environment with the use of trim sheet, decals also by reusing textures and being very efficient. Special thanks to Archie Whitehead, Josiah Cuffley-Thorne and all the kind people that gave me feedback.
Wanted to do something more that would kind fit in same "universe" as previous work I did, Cryo capsule thing > https://www.artstation.com/artwork/zKqDQ Keywords > Capsule, Storage, BIOdivision, Samples, Case
An old Halo Piece I forgot posting! Gumroad: https://gumroad.com/johnliberto Instagram: https://www.instagram.com/capt.flushgarden/ Facebook: https://www.facebook.com/john.s.liberto Tumblr: http://johnliberto.tumblr.com