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Images of Area18, a landing zone on ArcCorp (planet) in the Stanton system....
Echo11 3.5 © [2019] Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd. https://robertsspaceindustries.com/comm-link//17032-Star-Citizen-Alpha-350 I was responsible for leading the Environment Team at Firesprite, updating Echo 11 for the 3.5 patch release, this included updates to level layout, as well as dressing, and lighting. I updated specific sections, as you can see in this set of images. Art Direction: Ian Leyland Lighting Direction: Christopher Campbell VFX Direction: Mike Snowdon Level Design Direction: Richard Tyrer
Echo11 3.5 © [2019] Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd. https://robertsspaceindustries.com/comm-link//17032-Star-Citizen-Alpha-350 I was responsible for leading the Environment Team at Firesprite, updating Echo 11 for the 3.5 patch release, this included updates to level layout, as well as dressing, and lighting. I updated specific sections, as you can see in this set of images. Art Direction: Ian Leyland Lighting Direction: Christopher Campbell VFX Direction: Mike Snowdon Level Design Direction: Richard Tyrer
Make it shine! #StarCitizen https://t.co/Xl61m8DKMt
Echo11 3.5 © [2019] Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd. https://robertsspaceindustries.com/comm-link//17032-Star-Citizen-Alpha-350 I was responsible for leading the Environment Team at Firesprite, updating Echo 11 for the 3.5 patch release, this included updates to level layout, as well as dressing, and lighting. I updated specific sections, as you can see in this set of images. Art Direction: Ian Leyland Lighting Direction: Christopher Campbell VFX Direction: Mike Snowdon Level Design Direction: Richard Tyrer
Goryogaku Park. Hakodate, Japan Steenbergen, The Netherlands Plan of Bourtange, The Netherlands, 1742 Bourtange to...
#StarCitizen #TriggerFish #AprilFools
A rough guideline workflow I developed to help internal and outsource Concept Artists produce component designs for Star Citizen. This Russian Doll approach was intended to reduce the amount of work needed to produce a range of components by reusing design elements and establish a consistent shape language.
UI concept for game application
The Factory Line is the premier store for Microtech technology cooperation in their home city of NewBabbage, Made for StarCitizen. This was by far one of the most fun locations to design and create with its very unique visual style. inspired by real-life brands industrial designs, clean lines and elegance in simple forms. Credit: Art Direction by Ian Leyland Art Lead: Nicholas Etheridge Senior Environment Artists: Josh Van Zuylen Lighting Lead: Chris Campbell © 2020 Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
#StarCitizen | #IAE2953
Aegis Vulcan #StarCitizen
Truck-Stop Interieur #StarCitizen
Origin X1 Spacebike - Racing-Edition #StarCitizen
#space #ai #starfield #starcitizen #scifi #spacedock #artwork
Sreenshot in game from StarCitizen 3.10.2 ReShade 4.7.0
Origin X1 Spacebike - Base-Edition in white #StarCitizen
Roberts Space Industries (RSI) Constellation Aquila engines #starcitizen