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Meandering mechs in an idyllic farm landscape are one of artist Jakub Różalski’s signature styles. And now those paintings have come to life through LEGO in the 1920+ Collab Project by builders from Polish LUG, Zbudujmy To.
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I always had the ambition to make a model worthy of the iconic designs from the Star Wars saga. I don't know how I ended up building an AT-ST some months ago, but it might have something to do with my semi-adoration of marshal banana's and Brickdoctor's masterpieces. I hope this MOC is a worthy tribute. This model is built entirely in Lego Digital Designer, and that has had its consequences. Firstly, I couldn't use illegal (or just complex) connections, which resulted in some strange decisions (I still think tiles would have been better for eyelids. For the same reason, I couldn't get a cockpit interior. The connections needed to achieve that would take a ridiculous amount of aligning pieces...). The second consequence is even more important: I couldn't test the stability of the creation. So I could have spent a lot of time thinking this or that connection would be stronger, but unfortunately I couldn't experiment. Therefor, I stopped trying to make it super stable and concentrated on different aspects. This doesn't mean I took care to avoid the connections that are obviously weak, but I can give no guarantees whatsoever the model will hold (I give it 10% max). I used that time to focus on detail and realism. I tried to follow the original model as accurately as I deemed possible, and took care to avoid studs and axle holes to give it a more realistic look. I guess this is the most studless AT-ST MOC ever made... Also, I tried to include the same amount of points of articulation as in the original model, except in the feet, that certainly wouldn't allow a freedom under such load. Finally, I didn't build this model with Bricklink's catalog next to me, giving me a lot of freedom. The result is that not all parts of this model are available though. I'm sorry that it will remain a digital model. My real objective was to make something like "the ultimate AT-ST MOC". Now I realise there is no such creation, but every creation has its flaws and its strengths. I hope you can still appreciate it. ____________ When I had finished the model, I couldn't resist adding a small scene very much in the spirit of marshal banana's creation. I hope you like my try at the Ewok glider.
Base render in maya; extensive paintover in photoshop. *UPDATE Stephen Cunnane did this lovely rendition of my design in spectacular animation. please check it out below! more of his work here www.stephencunnane.com
Painting over 3D rendering
http://www.brickcomm....com/BC-CBT.htm Not mine but deserves to be posted.
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After seeing some of the wonderful renditions of some 'Mechs on the forums, I decided I'd try my hand at it. I've been an artist for y...
The Exo Mechs, also known as the Exo-Mechanical Exo-Beasts and the Magnum Opera, are a series of powerful Godseeker Mode bosses that the Calamity Mod adds to the game. They are machines designed to be difficult, boasting bosses with high stats, health, and damage. Every mech is more difficult...
demo on loose sketching techniques. DOWNLOAD HIGH RES
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Painted this group for a friend, 2021
Seemingly harmless at first glance, the Seeker acts as a scout, signalling your location to nearby allies who will come to its aid. Make sure to stay out of the sensor range or take it down quickly to avoid being overwhelmed by reinforcements.
I Like Mechas so I draw some :) Most of it is my take on existing designs, but you'll also find some of my own.
some of the units i made for game Titans at Playkot Design: Ivan Dedov Art Direction: Vadim Chumakov