One of the most common pieces of advice for new game developers is: “Start small” and that makes perfect sense. Not because big projects can’t teach you something, but because small projects have something essential for beginners: They can be finished. But that raises a key question: What does “small” really mean? How do you know if your idea fits? #indiedev #indiegame #gamedesign #IndieGameDev | 21 comments on LinkedIn