Many studios design games backwards. They start with: • UI/UX • Visual effects • Animations • Sound and music But polish can't save a weak game. The real magic? It starts at the core. Great games are built from the inside out. There are 3 layers you need to get right: 𝟭. 𝗖𝗼𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 🕹️ This is the heart of your game. • Fun mechanics • Core loop • Game feel • Risk and reward • Clear objectives If this isn’t strong, nothing else matters. 𝟮. 𝗦𝘆𝘀𝘁𝗲𝗺 𝗗𝗲𝘀𝗶𝗴𝗻 🔄 Once the core works, build around it. • Progression • Difficulty curve • Resource management • Skills and upgrades • Social features This keeps players coming back. 𝟯. 𝗖𝗼𝗻𝘁𝗲𝗻𝘁 𝗗𝗲𝘀𝗶𝗴𝗻 🎨 Now make it beautiful. • Art style • Narrative and lore • World map • Environment details • Animations This makes your game memorable. So before you polish, stop and ask: Is the core fun? | 18 comments on LinkedIn