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Github keijiro wavtexture a unity example showing how to bake a waveform of an audio clip into a texture and use
GitHub - keijiro/WavTexture: A Unity example showing how to bake a waveform of an audio clip into a texture and use
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Signal (--)//~
GitHub - keijiro/NoiseBall2: A small example of procedural modeling with compute shaders.
Unity FX
GitHub - keijiro/TrailBoids: Just tried making boids with particle trails.
Quick Saves
GitHub - keijiro/Phantom: Visuals for Phantom Sketch Mod.
internet artifacts
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GitHub - keijiro/KinoFeedback: Oldskool frame buffer feedback effect for Unity
internet artifacts
GitHub - keijiro/KvantWig: Non-realistic hair simulation in Unity
unity
Melting Memories
Art
GitHub - mattatz/unity-voxel: Mesh voxelization for Unity.
unity
πππ
Pixel artistry
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GitHub - keijiro/TimelineParticleControl: An example of controlling particle system from timeline.
internet artifacts
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Motion Graphics Inspiration - @joyce.n.ho
Thing cloud