Save the Empire is our first attempt at a breakout / escape-the-room style game for classroom use. We hope you like it and we also hope you’ll let us know what we can do to make this game even better. We plan to make more in the future, and we only have so many friends who are willing to beta test for us. Any advice is appreciated. The product has many components which will need to be carefully and accurately assembled in order for the game to be played correctly. The product includes a flowchart of the activities the game participants will follow as they progress through the game. Also included are photos to help you assemble the game before participants play. The game begins and ends with a scenario set in Ancient Rome. All questions and puzzles are consistent with the Roman theme. The actual game-card pages consist of questions with multiple-choice answer cards, puzzles to determine lock codes, and hints for puzzles. I’ve included some blank pages in case you wish to customize anything. You will need to supply the following: 5 boxes or bags that can be locked with a padlock 1 box or bag that doesn’t need to lock 6 padlocks: 3 locks that open with a 3-digit number 1 lock that opens with a 4-digit number (You also have the option of using a fourth 3-digit lock instead of a 4-digit lock.) 1 lock that opens with a 5-letter word (I had to purchase 2 of these and swap letter dials around in order to make the correct word.) 1 lock that opens by directional movements (up, down, left, and right) Manilla Envelopes: 6 large (puzzles) 24 medium (answer choices) 6 small (puzzle hints) 100 “coins” per group (denarii) Treats for final box. Books about Ancient Rome and internet access to research answers to the questions and puzzles. Sheet protectors – optional