House Orien is a human dragonmarked house found throughout Khorvaire, with its major enclave located in Passage, Aundair. The house specializes in courier services and land-based transport. Although House Cannith invented the lightning rail, House Orien are the ones who operate and manage it. House Orien possesses the Mark of Passage. This dragonmark grants various magical benefits that allow its bearers to control travel and teleportation. The Mark of Passage first appeared in Aundair around th
House Tharashk is a human and half-orc dragonmarked house that has recently begun spreading throughout Khorvaire, though it is still heavily based in the Shadow Marches. The house is the second youngest of the Dragonmarked houses. Its members are renowned prospectors, bounty hunters, and inquisitives. Tharashk is the only house to hire monstrous laborers and mercenaries from Droaam, with whom they have an alliance. House Tharashk possesses the Mark of Finding. This mark grants various magical be
Dragonmarks are physical manifestations of the Draconic Prophecy. They have appeared on seven of Khorvaire's common races. They are more intricate than a birthmark and more distinct than a tattoo. There are twelve families of dragonmarks, known as the dragonmarked houses. Originally there were thirteen, but no living creature on Eberron possesses the destroyed Mark of Death of House Vol. In addition to being a status symbol in Khorvaire, the dragonmarks provide the bearer with magical talents. T
Prague's famous astronomical clock! It tells the position of the moon, sun, and the time.
House Deneith is a human dragonmarked house whose members are highly acclaimed mercenaries and bodyguards known for their efficiency and martial skill. Deneith are the muscle of the dragonmarked houses, providing raw power to a nation's army. Taking sides is bad for business, so during the Last War, Deneith remained neutral, or rather, provided soldiers to all sides. Now that the war has ended Deneith members are hired for guarding monarchs and chasing down criminals. Galifar lies in ruins, dest
Sharn is the most populous city in all of Khorvaire. The city literally towers atop a cliff above the mouth of the Dagger River in southern Breland. Sharn is known as the City of Towers, for its impressive skyline of tall towers, but has also been called many other names, including the City of Knives, the City of Lost Souls, the City of a Thousand Eyes, the Gateway to Xen'drik, and the Gateway to Perdition. The city now known as Sharn was built upon a foundation that dates back thousands of year
The first episode of Into The Badlands featured about .5 of a second of The Widow getting out of a car on a rainy night. She was probably wearing boots, but there was so much rain and the shot was so brief that it was hard to tell. Extra points however for her leathered up lady chauffeur, who was also seen so briefly it was hard to make out any details. Episode two began brilliantly with a walking close-up of the spiky boots we saw on The Widow here. There were few new views after than before the magnificent fight scene we had already seen began(which is presented in stellar 1080p below). The Widow spent the rest of the episode in the outfit above, which features some of the most god awful clunky ankle shoes I've ever seen. Ridiculous. To add to the disappointment her army of fighting femmes wears (so far) cotton robes and dull suede calf boots over black pants. Additionally, I learned the show has a limited run of only 6 episodes which means we've already seen a full 1/3 of the entire show. My ardor for Into The Badlands is cooling, but I'm still going to follow every episode. http://www47.zippyshare.com/v/4nqkvQcj/file.html Except for a very nice walking close-up at the beginning this is mostly just a substantial upgrade from the youtube rip found here.
"People are good. Why is that so hard to remember?"
The Mark of Storm is a dragonmark that bestows powers over the weather, from calm winds to raging rainstorms. The half-elves of House Lyrandar bear the Mark of Storm and through the Windwrights Guild they all but monopolize the business of shipping and transportation across sea and sky. The house also aids farmers through its Raincallers Guild, who help to supplement farming communities during both floods and droughts. Unmarked house members are often successful farmers, crew on water-based and
Giclee print of card art used for "Tawnos, Urza's Apprentice", a card for the Magic the Gathering® trading card game. 13" x 19". Signed by the artist. Printed on Epson archival paper with Epson archival quality inks. Do not get wet. Do not hang in area of direct sunlight. Ships within a couple days of received payment via USPS. Ships flat in sturdy mailer in acid free acetate sleeve. See additional photo for how your print will appear.
I thought I'd share some visuals I found on the net, to get people in the mood for CtL. I've done something similar on other boards, and you're more than welcome to share your own, too. http://img12.deviantart.net/93f4/i/2016/089/9/6/doll_in_the_mirror_by_phillterunfiltered-d5rlz4v.jpg http://pre11.deviantart.net/ab3a/th/pre/f/2015/187/a/e/ae69a67800eff3d5035f98b770d6e981-d90613a.jpghttp://orig10.deviantart.net/b96c/f/2014/343/5/d/vennen_from_2012_by_joeslucher-d898g6t.jpghttp://pre13.deviantart.net/1d07/th/pre/f/2008/299/c/5/the_spoiled_wizards_daughter_by_okmer.jpg
NPCs are super important in any Dungeons and Dragons campaign. They are basically what bring your world to life. Sure, you can have planned out a whole load of world lore, a pantheon of gods and a compelling story - but if that story doesn't involve engaging with interesting and memorable characters, then forget it - your players just aren't gonna care. Now, if you're a beginner DM, the task of creating this whole world of NPCs may be a little daunting. But don't worry: by following a few easy s
One advantage DMs have for Eberron is that roleplayers have been creating PCs and NPCs for Eberron for years. Some talented gamers have even shared their character portraits under a Creative Commons license on site like Deviant Art.
Sharn is the most populous city in all of Khorvaire. The city literally towers atop a cliff above the mouth of the Dagger River in southern Breland. Sharn is known as the City of Towers, for its impressive skyline of tall towers, but has also been called many other names, including the City of Knives, the City of Lost Souls, the City of a Thousand Eyes, the Gateway to Xen'drik, and the Gateway to Perdition. The city now known as Sharn was built upon a foundation that dates back thousands of year