- PREGUNTA en DISCORD: https://discord.gg/3KgvuNg- DIRECTO a DIARIO(20h): https://www.twitch.tv/orisgamedev- SIGUEME en INSTAGRAM: https://www.instagram.com/...
Thansks for the feedback! Pretty much all of the issues mentioned are planned!
Working on some shaders in Unity these days. Here's one. Same shader, just different bitmaps & vertex colors.
Nikola Damjanov from Nordeus described the way he can use Shader Forge - a node based shader editor for Unity - in your game production.
Here's a little shader that i wiped up in SF https://vimeo.com/81547251
Hey guys. Spent a few hours on Shader Forge with lots of experimentation and excitement. Finally achieved something close to what I wanted to make.
ShaderForge Unity3d - Ian Hughes
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: Breath of the Wild.
Hey, Is it possible to create a "Detail map" texture in a ShaderForge shader? like the secondary maps on the unity 5 standar shader: Thanks!
Sea Angel model I made. Using a custom made shader made in ShaderForge for Unity. I used physics combined with animation to get the smooth movement when moving.
hey Shaderforge community so i have a problem with making a ocean shader. i want to make an ocean in world space so i can just upscale the Plane...
A VFX I did for fun and study. Used Unity and Shaderforge. Textures made with Photoshop and geometry made on Blender. The main tower uses a shader with vertex offset, all controlled via Custom Vertex Streams.
Hi everyone! I’m gonna try out the Portal theme. I always loved Portals and I thought I’d give it a try. I’ll be using Unity and ShaderForge, and I’ll be aiming at making a magic-themed portal, with some parallax effects…