View an image titled 'Female Demon Hunter Concept Art' in our World of Warcraft: Legion art gallery featuring official character designs, concept art, and promo pictures.
Work for a TBA game. The prompt was a "void demon", the game had established that the void is a black/grey/blue element. After some propositions we went for a "stompy golem" whose body is a big shattered geode. The torso looks like a big mouth because the t̴̤̰̄̀ĥ̴̗̗ḛ̴̝͒̈́ ̵̢̨̅̓v̶̡͝o̷̭͝i̵̤̅d̷͍̝͂ ̴͙̓͘h̶͍̑͝u̶̖̿̏͜n̴̼̉g̷̔ͅè̸̬̫r̴̡͋s̷̞͕̾̆.
Early concepts for the Azerite (raw and jewel forms) for World of Warcraft's Battle for Azeroth expansion. ©Blizzard Entertainment. All rights reserved.
Lava Cannon Original Prop Concept Art
Concept art for Maldraxxus including Necromancers, Liches, Skeletal Wraiths and Abomination Leftovers
Concept and sketches for an idea I had if the Stormwind throne was to be redone. :)
Hi everyone. In this video I am going to show you how to customize GNOME desktop with nord Color Pallete. This setup using Arch Linux with GNOME Desktop Env...
This is where the design process all started! Through many hours of painstaking research into the Warcraft mythos and the key themes and design elements behind each character, we created concept art to express the new designs for the HD character models that we would eventually create and animate for the game. Here are some of the collections for the concept art we did for this game. Lemon Sky actually produced Arthas the concept art for this game.
A step inside our Summer Fridays art gallery! A room of creativity, beauty, art, texture and our new Rich Cushion Cream. Last week we celebrated our latest launch with perhaps my favorite event I’ve watched our team bring to life – an immersive exhibition to explore the world of our Rich Cushion Cream. I loved each […]
Concepts for Bastion
Concept Artist at Gameloft Montreal.Now:Tencent Game
Here we have more information about WoWs forthcoming expansion. The level squish has been confirmed and will be reduced to level 50. Well level up to 60 in the Shadowlands. Three versions of the game are available for pre-order starting today, and more. For more details check out our BlizzCon 201...
Search the latest homes listed on the market. Or let’s talk, and I can create a custom search alert for you.
I had the pleasure to work on the concept art and illustration for this weapon alongside with Mike Azevedo (https://www.artstation.com/mikeazevedo) at MAR Studio (https://www.artstation.com/mar_studio). It was super fun testing a different process for this one. Bringing the spirit of the paladins maintaining its essence while creating something new was a huge challenge. ♥ © 2018 Blizzard Entertainment, Inc. All rights reserved.
Concept Model
I just wanted to make some fan concepts for Darksiders. hugely inspired by awesome Baldi Konijn. https://www.artstation.com/baldi-konijn
Handpainted WoW-Style Weapons - Polycount Forum:
Various drawings, paintovers, proxies and notes for various Hob-based areas and mechanics. Final logo designs by Kyle Cornelius. [Runic Games, circa 2015]
Here are some weapons I made for World of Warcraft: Rise of Azshara